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  1. v. t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.

  2. v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. 2021 in video gaming. 2022 in video gaming. 2023 in video gaming. Health and video gaming. Impact of the COVID-19 pandemic by industry. Impact of events on the video game industry.

  4. At the beginning of the 1970s, video games existed almost entirely as novelties passed around by programmers and technicians with access to computers, primarily at research institutions and large companies. The history of video games transitioned into a new era early in the decade, however, with the rise of the commercial video game industry.

  5. The video game industry, led by the Entertainment Merchants Association and the Entertainment Software Association, successfully obtained an injunction on the bill, believing that the definition of violence as stated in the California law was too vague and would not treat video games as protected speech. This opinion was upheld in lower courts ...

  6. Video games in Australia. Convention floor at PAX Australia 2014. The video game industry in Australia is worth $4.21 billion annually as of 2022, inclusive of traditional retail and digital sales. [1] A report in 2022 by Austrade estimated that 3,228 Australians worked in the video game industry. [2]

  7. Mattie Brice, American video game designer, critic, and industry activist. Ashly Burch, American voice actress. Vicky Carne, founder of Mosaic Publishing. She previously worked for Haymarket and Sinclar Brown. [9] Jenna Chalmers, Designer known for working with Will Wight.

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