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  1. Oct 25, 2023 · WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that can be used in HTML <canvas> elements.

  2. en.wikipedia.org › wiki › WebGLWebGL - Wikipedia

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.

  3. www.w3schools.com › graphics › webgl_introWebGL Intro - W3Schools

    What is WebGL? WebGL was created in 2011. It was designed as a Web API to provide 2D and 3D drawing inside an HTML canvas element, without the use of a browser plug-in. Browser Support. The numbers in the table specify the first browser version that fully supports WebGL. HTML Canvas Element. In HTML, a <canvas> element looks like this:

  4. Jul 7, 2023 · WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 2D and 3D rendering in an HTML canvas in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and shader code (GLSL) that is executed on a computer's Graphics Processing Unit (GPU).

  5. WebGL™ is a cross-platform, royalty-free open web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API.

  6. Dec 16, 2015 · WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser without the use of plug-ins.

  7. Feb 9, 2012 · WebGL makes it possible to display amazing realtime 3D graphics in your browser but what many people don't know is that WebGL is actually a 2D API, not a 3D API. Let me explain. WebGL only cares about 2 things. Clipspace coordinates in 2D and colors. Your job as a programmer using WebGL is to provide WebGL with those 2 things.

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