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  1. Jul 7, 2023 · WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 2D and 3D rendering in an HTML canvas in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and shader code (GLSL) that is executed on a computer's Graphics Processing Unit (GPU).

  2. WebGL™ is a cross-platform, royalty-free open web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API.

  3. Dec 16, 2015 · WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser without the use of plug-ins.

  4. Apr 10, 2011 · What Is WebGL? WebGL is a cross-platform, royalty-free API used to create 3D graphics in a Web browser. Based on OpenGL ES 2.0, WebGL uses the OpenGL shading language, GLSL, and offers the familiarity of the standard OpenGL API. Because it runs in the HTML5 Canvas element, WebGL has full integration with all Document Object Model (DOM) interfaces.

  5. Feb 9, 2012 · WebGL makes it possible to display amazing realtime 3D graphics in your browser but what many people don't know is that WebGL is actually a 2D API, not a 3D API. Let me explain. WebGL only cares about 2 things. Clipspace coordinates in 2D and colors. Your job as a programmer using WebGL is to provide WebGL with those 2 things.

  6. Feb 19, 2023 · How to combine user interaction with graphics operations. Clearing the rendering context with a random color when the user clicks. Simple color animation. A very basic color animation, done by clearing the WebGL drawing buffer with a different random color every second. Color masking.

  7. Feb 23, 2017 · WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 3D rendering in an HTML canvas in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and special effects code (shader code) that is executed on a computer's Graphics Processing Unit (GPU).

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