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  1. Oct 14, 2007 · posted 10-19-07 06:20 PM EDT (US) 28 / 28. i think you mean "most fun" i find the sioux a very enticing aggresive civ to play. Nope, he means "the funniest". The funniest civ to play is imo japan, even though I just played them on the demo (obiouvsly) they're very different from european civs.

  2. Please obtain prior written permission from HeavenGames if you wish to use our site's content and graphics on other sites, publications, or media. Age of Empires III is a game by Ensemble Studios and published by Microsoft Game Studios.

  3. Jul 13, 2010 · Proceed to go into Age of Empires III and go to Options --> Scenario Editor. When you reach there, there is a load scenario button up in the top left corner (it is where saving and stuff like that is if you do that manually). Load 1v1OntarioV2, and press "t." This will get you to triggers.

  4. The community has shown some concern about some changes to AoE3’s gameplay, which all seem to be related to the game’s focus on military rather than economy. The lack of dropsites, for instance, is absolutely necessary as there’s no way most people would be able to fight as much as AoE3 is made for and still manage an economy with dropsites.

  5. Mar 28, 2011 · imo, nicro depends mainly on these two things -. 1) You and your skill. 2) Scenery (for eg, you can put lbs between trees to make it much more harder for cavalry to effectively mellee them, making use of choke point, walls,etc) I no longer play aoe3 actively. In fact, I no longer play any video game.

  6. Sep 22, 2012 · Original Post (9-22-2012, 06:52 AM) I have an idea that we can significantly improve the AOE3 AI. This will of course build from the Drauger AI. I have made a decent AI in my mod N3O Fan Patch, but it currently uses some techs that I have added to the game, so it won't work yet for an unmodified Age of Empires III.

  7. Jan 7, 2006 · Select your healer, click the heal button (just like the explorer’s crackshot) and the cursor turns into a lighting bolt with a small circle around it. Click on the unit you want healed. The healer walks to within range of the unit and begins healing. All units in the circle receive an hp boost, and all the same amount of a boost.

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