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  1. File Name. torohealth-1.16.5-fabric-6.jar. Supported Versions. 1.16.5. Curse Maven Snippet. Fabric. modImplementation "curse.maven:torohealth-damage-indicators-245733:3408172". Curse Maven does not yet support mods that have disabled 3rd party sharing.

    • indicator

      ToroHealth Damage Indicators. By ToroCraft. Shows health and...

  2. ToroHealth Damage Indicators. By ToroCraft. Shows health and damage received for mobs, NPCs, and players. 21.1M.

    • Damage Indicators
    • Damage Particles
    • Config File

    With ToroHealthDamage Indicators a health bar will appear in the top left corner for the entity in the player's crosshairs. Fabric and Forge Support! Open the Files Tab to download the correct version. The health bar HUD shows a small rendering of the entity, its name, health in numeric and bar format. When the entity takes damage, a number is disp...

    As of version 1.16.3-4, damage particles are back! They can be turned off with the particle.show config if you would prefer not to have them.

    The config system has been changed out with a unified one as of 1.16.3 version 3 for both Fabric and Forge versions. The config file can no longer be edited from with-in the game and a text editor such as NotePad must be used. The config file is located at MINECRAFT_FOLDER/config/torohealth.json and is auto-created the first time the mod runs. Chan...

  3. Adds health bar damage indicators to Minecraft. Provi's Health Bars adds both a HUD health bar for your current target and in-world health bars for all mobs. The behaviour of both can be customised extensively in the settings menu. The HUD health bar changes appearance based on the Entity Group of the mob you're targetting.

  4. A mod that adds a health bar to the top left corner for entities in the player's crosshairs. Supports Fabric and Forge, and has config options for damage particles and in-world health bars.

  5. Damage Indicators Mod is Minecraft Mods. Displays current health and damage to creatures with ingame popoffs and a portrait. Download this on the CurseFire.

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  7. Damage Indicators show up when an entity's health changes. They show up red when losing health, green when gaining health, and yellow whenever absorption hearts are added/removed. If they lose both absorption and normal hearts on one hit, two damage indicators will show- with each damage shown separately. Optional Resource Pack.

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