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    What are elemental spells in DND?

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  2. Spell (sometimes referred to as Silver Power) is an elemental essence in Elemental Kingdom. It is also the most powerful one next to Protection out of the forty elements combined, associated with the color silver, or naturally light blue and dark purple. User's Abilities

    • Description
    • Air
    • Earth
    • Fire
    • Water
    • Electricity
    • Ice
    • Plant

    In ancient times, when science wasn't as developed as it is now, people often associated four things that made up nature: Fire, Water, Earth and Air. After being disproven by modern science, these four remain extremely significant when the term "elements" is used. The list has also been expanded in fiction, often including or associating Electricit...

    Air Manipulation - Manipulate air/wind. Air/Wind Generation - Generate air/wind. Air Mimicry - Transform into air or mimic traits of air. Air Magic - Use magic related to air. Air Embodiment - Become the embodiment/personification of the element of air. Aeroscience - Have absolute knowledge about air. Aerokinetic Combat - Combine air-related abilit...

    Earth Manipulation - Manipulate earth. Earth Generation - Generate earth. Earth Mimicry - Transform into earth or mimic traits of earth. Earth Magic - Use magic related to earth. Earth Embodiment - Become the embodiment/personification of the element of earth. Geoscience - Have absolute knowledge about earth. Geokinetic Combat - Combine earth-relat...

    Fire Manipulation - Manipulate fire. Fire Generation - Generate fire. Fire Mimicry - Transform into fire or mimic traits of fire. Fire Magic - Use magic related to fire. Fire Embodiment - Become the embodiment/personification of the element of fire. Pyroscience - Have absolute knowledge about fire. Pyrokinetic Combat - Combine fire-related abilitie...

    Water Manipulation - Manipulate water. Water Generation - Generate water. Water Mimicry - Transform into water or mimic traits of water. Water Magic - Use magic related to water. Water Embodiment - Become the embodiment/personification of the element of water. Hydroscience - Have absolute knowledge about water. Hydrokinetic Combat - Combine water-r...

    Electricity Manipulation - Manipulate electricity. Electricity Generation - Generate electricity. Electricity Mimicry - Transform into electricity or mimic traits of electricity. Electricity Magic - Use magic related to electricity. Electricity Embodiment - Become the embodiment/personification of the element of electricity. Electroscience - Have a...

    Ice Manipulation - Manipulate ice. Ice Generation - Generate ice. Ice Mimicry - Transform into ice or mimic traits of ice. Ice Magic - Use magic related to ice. Ice Embodiment - Become the embodiment/personification of the element of ice. Cryoscience - Have absolute knowledge about ice. Cryokinetic Combat - Combine ice-related abilities with combat...

    Plant Manipulation - Manipulate plants. Plant Generation - Generate plants. Plant Mimicry - Transform into plants or mimic traits of plants. Plant Magic - Use magic related to plants. Plant Embodiment - Become the embodiment/personification of the element of plants. Chloroscience - Have absolute knowledge about plants. Chlorokinetic Combat - Combin...

    • 2 min
  3. The elemental energy in water spells is used for magick involving love, friendship, mystery, psychic abilities, healing, dreams and sleep. You'll want to add some water elements for any magick that has to do with your emotions or the astral world beyond. So if you're looking to cast a water spell, here are some of the things you could use:

    • Overview
    • Types of spells
    • Trivia

    Elemental spells are the primary source of damage for mages. The standard and ancient spellbooks contain a variety of elemental spells across many levels. Lunar mages can only cast elemental spells with a polypore staff or through the use of Borrowed Power.

    Many monsters have a weakness to a specific element. For example, TzHaar-Kets are weak to water spells. Any spell will be effective against such an opponent, but a water spell will offer higher accuracy. A player who is weak to magic attacks will have no specific elemental weakness. In order of ascending required level, the four elements of the sta...

    The graphics for the standard spells were updated with particles on 24 June 2010.

    • 3 min
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