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  2. Mar 17, 2024 · Planetary industry in EVE Online (formerly known as Planetary Interaction and Planetary Production) consists of buying a Command Center on the market, building it on a planet, and then building extractors and factories to mine resources from the planet and produce commodities with them.

  3. Apr 15, 2024 · This tool allows you to search in or near a solar system for barren, gas, ice, lava, oceanic, plasma, shattered, storm, or temperate planets. Just enter the name of a solar system, the type of planet you are looking for, and the maximum number of jumps away you want to search.

    • Introduction
    • The Very Basics
    • Setting Planets Up
    • Final Notes on Optimization

    Eve online lets you interact with the various planets that appear in the game for the purpose ofresource acquisition. Materials gained through planetary interaction (PI) are called planetarycommodities. This guide will cover the practical aspects of acquiring them.

    2.1 Planets

    To view a planet in your solar system, select it, look to your selected item window and click Viewin Planet Mode. To view a planet from your map, open the star map, find the system you want, go to show info,open the Orbital Bodies tab, find the planet you want to look at, right click it and click View inPlanet Mode. There are Different types of planets. Each type of planet has 5 commodities on it, in varyingamounts. The various planet types can also have other relevant attributes like the rad...

    2.2 Commodities

    The purpose of planetary interaction is the acquisition of planetary commodities. Planets both mineand refine planetary commodities (but planets have nothing to do with blueprints). Before you setup your first planet, you must decide on what commodity you want to produce. Third party websites like the ones listed below can help you make that decision. http://eveplanets.com/ http://games.chruker.dk/eve_online/ Once you’ve made a list of the planets available to you, you can use the eveplanets...

    2.3 Planetary facilities

    The first planetary facility that you must build on a planet is a command center. This buildingprovides your planet with the two planetary construction resources – CPU and power grid. Note thesimilarity between building a planet and fitting a ship. Also note that each planet has a corresponding command center – Barren command center, Gascommand center and so on. To build a command center on a planet, you must buy it from the market, put it into your cargo holdand be undocked in the system wit...

    Once you have decided on what to build and bought a command center (or several), you can startbuilding. Put your command center into your cargo hold and be undocked in the system in which you want toset up your command center. Once those conditions are met, open the planetary view, go to build, find Command Center andplace it on the planetary surfa...

    4.1 T2+ production on mining worlds

    This somewhat bulky name denotes a very simple concept – use up any spare power grid to buildadvanced processors. When mining on low-yield planets, which will happen in lowsec, you will end up having somespare power grid. You will find all 10 of your extractor heads up and enough basic processors torefine all the T0 product, but you won’t need all that many processors. Still, you won’t have enoughto build another control unit because those use up a lot of power grid. So, use your spare resour...

    4.2 Linking processors to each other

    In earlier chapters, I instructed you to link everything on your factory world to your launch pad.This is not actually the most efficient option. You should be building your processors in rings around the launch pad. The innermost ring of 6processors has the shortest links possible, but the next ring has links that pass through your innerring. This is a very basic way to go about it – each processor is linked through the launch pad and eachroute passes through the corresponding link. Your pro...

  4. Nov 15, 2023 · PI is you building some stuff on a planet that collects the resources on said planet. After that you can refine those resources Going from: RO→P1→P2→P3→P4 This link covers the raw materials and what they refine in to. Then you collect those materials and either sell them or make stuff with them.

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  5. This is a guide for skilling and maintaining a Planetary Industry (PI) alt character for your main account in about 12 days with the goal of earning semi-passive, low-risk income in high security space to support your more exciting activities in EVE Online.

  6. Allow 20 buildings to be built and configured in one prompt. Honestly they could probably merge most of the factory elements into the new industry window. Building a planet side factory just adds a slot in the industry window. Allow the blueprints to be installed with a set number of jobs or to run indefinitely.

  7. Planetary Interaction advanced techniques - the results. Video Guide. Hi all, Here is the video with the results of the Pi extracted from the planets in a 0.8 and a 0.4 system. Along with this I go through how to fill in the spreadsheet to keep a track and count your profits in one place. Youtube vid:

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