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  1. Raise Dead. Level. 5th. Casting Time. 1 Hour. Range/Area. Touch. Components. V, S, M * Duration. Instantaneous. School. Necromancy. Attack/Save. None. Damage/Effect. Healing. You return a dead creature you touch to life, provided that it has been dead no longer than 10 days.

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      Raise Dead. Spells. You return a dead creature you touch to...

    • In General Souls Are Free to Return
    • Nine Hells/Hell Specific Exception
    • The Hades Exception
    • The Wish Exception
    • The Carceri Exception
    • Godly/Dm Exception
    • Destroying The Soul Exception
    • So Where Do Souls Go?
    • Are They Free to Be raised?
    • Are They Willing?

    From the Dungeon Masters Guide: Magic in Your World > Bringing Back the Deadsection we have most of the information required to answer both parts of your question: So for most creatures, in most settings1, they go to either the plane where their deity resides or the plane corresponding to their alignment. It also gives us a constraint, separate to ...

    For the Nine Hells specifically, we have more specific information (from Mordenkainen's Tome of Foes): So a creature condemned to the Nine Hells, is no longer a "free soul", it's soul is enclosed within a new creature, either a lemure, or a lesser devil (depending on the method of their arrival there). As they are in a creature shell, they no longe...

    The Dungeon Masters Guide section on Hadesspecifies: Creatures that die on Hades are also transformed:

    Wish as a spell enables mortals to do things that they would not normally be able to do as wish states: Additionally, a number of features in the game call out wish specifically as being one of the only things that can resolve a situation. For example the Narzugon from MToF (thanks to Groody The Hobgoblinfor the example), when attacking with it's H...

    If for some reason, the soul were to be transported to Carceri, then they are restrained by the plane itself. The plane has the feature: So restoration magic cannot get souls trapped on Carceri.

    Given the power invested in the gods, they would certainly be able to restrain a soul from being raised from the dead (should they wish to). In previous editions this was given explicit mechanical effect, but in 5e, it's left up to the DM.

    It is possible, in 5e, to destroy the soul. Once a soul is destroyed nothing short of divine intervention can restore the soul (in most cases). In some cases, the destroyed soul is beyond even the power of a deity to restore.

    Souls go, in order: 1. If the soul is destroyed...then nowhere, it's gone, don't collect €200, go directly to jail 2. To the Nine Hells if they are bound by an infernal contract, where they are assigned into the body of a devil (either a lemure or a lesser devil) 3. The plane of the deity they worship (if any) 4. The plane related to their alignmen...

    In most planes, yes, unless a god has restrained a specific soul, or some other being on that plane has done so. For the Nine Hells specifically, there have been measures put in place to restrain every soul attributed to the Hells (namely housing damned souls in lemures or other devils). As a result, if the soul has been condemned there, it is notf...

    That depends on the specific soul. But for a soul dedicated to a deity, like a cleric, they may not want to leave the plane of their deity for any reason (short of being commanded to by said deity), and thus be unwilling to leave. 1: The Forgotten Realms has two specific modifications to this, covered by these two questions: 1. General FR lore for ...

    • Revivify. (Player’s Handbook, pg 272) Classes: Artificer, Cleric, Paladin, (Celestial) Warlock, (Wildfire) Druid. Revivify is the earliest resurrection spells you can get.
    • Reincarnate. (Player’s Handbook, pg 271) Classes: Druid. If your party healer is a druid, Reincarnate is one way to access resurrection. Much like Raise Dead, it can only resurrect corpses that have been dead for no more than 10 days.
    • Resurrection. (Player’s Handbook, pg 272) Classes: Bard, Cleric, (Divine Soul) Sorcerer. Ah, yes, the namesake of this article. Resurrection is simply an upgraded Raise Dead.
    • True Resurrection. (Player’s Handbook, pg 284) Classes: Cleric, Druid, (Divine Soul) Sorcerer. True Resurrection is the cream of the crop for res spells. It will purge all diseases, curses, and poisons.
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  3. You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point. This spell also neutralizes any poison and cures nonmagical.

  4. Aug 13, 2021 · The spells and abilities mentioned here strictly involve raising the dead, as in returning them from the grave as some form of undead. Some spells can bring the dead back to life but those spells come at a great cost (in spell slots and material components) or are incredibly restrictive.

    • Jeff Nabors
    • free raising the dead spells1
    • free raising the dead spells2
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  5. 5th-level necromancy. Casting Time: 1 hour. Range: Touch. Components: V, S, M (a diamond worth at least 500 gp, which the spell consumes) Duration: Instantaneous. You return a dead creature you touch to life, provided that it has been dead no longer than 10 days.

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