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Generic Image Library (GIL), is an open source generic programming library created by Adobe Systems for image-related programming. It was accepted to the Boost C++ Libraries in November 2006 and is included in Boost's latest official release.
e. In artificial intelligence, genetic programming ( GP) is a technique of evolving programs, starting from a population of unfit (usually random) programs, fit for a particular task by applying operations analogous to natural genetic processes to the population of programs. The operations are: selection of the fittest programs for reproduction ...
Genetic algorithms imitate natural biological processes, such as inheritance, mutation, selection and crossover . Genetic algorithms is a search technique often used in computer science to find complex, non-obvious solutions to algorithmic optimisation and search problems. Genetic algorithms are global search heuristics.
Ada (programming language) Ada is a structured, statically typed, imperative, and object-oriented high-level programming language, inspired by Pascal and other languages. It has built-in language support for design by contract (DbC), extremely strong typing, explicit concurrency, tasks, synchronous message passing, protected objects, and non ...
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [16] meaning that compiled Java code can run on all platforms that support Java without the ...
Monomorphization. In programming languages, monomorphization is a compile-time process where polymorphic functions are replaced by many monomorphic functions for each unique instantiation. [1] It is considered beneficial to undergo the mentioned transformation because it results in the output intermediate representation (IR) having specific ...
Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.