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  1. Satellite View and Map of Earth using Google Earth Data. Satellite view is showing Earth with continents and oceans. Zoom in to see the countries of the world with their international borders, the national capitals, major cities, expressways and main roads. The map is showing mapped Earth, by now you can find almost any place on the planet.

  2. Google Maps is a web mapping platform and consumer application offered by Google.It offers satellite imagery, aerial photography, street maps, 360° interactive panoramic views of streets (Street View), real-time traffic conditions, and route planning for traveling by foot, car, air (in beta) and public transportation.As of 2020, Google Maps was being used by over 1 billion people every month ...

  3. › earth › indexGoogle Earth

    Adding Street View and a 3D view to a Google Earth project. Viewing your story as a presentation and sharing it with a collaborator. Explore worldwide satellite imagery and 3D buildings and ...

  4. Google map satellite 2020 Google map satellite 2020 Google map satellite 2020 Google Earth Satellite Maps Google Maps is a web mapping platform and consumer application offered by Google.It offers satellite imagery, aerial photography, street maps, 360° interactive panoramic views of streets (Street View), real-time traffic conditions, and route planning for traveling by foot, car, air (in ...

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    • Basic Map Types
    • Modifying The Map Type Registry
    • Styled Maps
    • Custom Map Types
    • Projections

    There are four types of maps available within the Maps JavaScript API. In addition to the familiar "painted" road map tiles, the Maps JavaScript API also supports other maps types. The following map types are available in the Maps JavaScript API: 1. roadmapdisplays the default road map view. This is the default map type. 2. satellitedisplays Google Earth satellite images. 3. hybriddisplays a mixture of normal and satellite views. 4. terraindisplays a physical map based on terrain information. You modify the map type in use by the Map by setting its mapTypeId property, either within the constructor via setting its Map options object, or by calling the map's setMapTypeId() method. The mapTypeID property defaults to roadmap. Setting the mapTypeIdupon construction: Modifying the mapTypeIddynamically: Note that you don't actually set the map's map type directly, but instead set its mapTypeId to reference a MapTypeusing an identifier. The Maps JavaScript API uses a map type registry, expl...

    A map's mapTypeId is a string identifier that is used to associate a MapType with a unique value. Each Map object maintains a MapTypeRegistry which contains the collection of available MapTypes for that map. This registry is used to select the types of maps which are available in the Map's MapType control, for example. You do not read directly from the map type registry. Instead, you modify the registry by adding custom map types and associating them with a string identifier of your choosing. You cannot modify or alter the basic map types (though you can remove them from the map by altering the appearance of the map's associated mapTypeControlOptions). The following code sets the map to show only two map types in the map's mapTypeControlOptions and modifies the registry to add the association with this identifier to the actual implementation of the MapTypeinterface.

    The StyledMapTypeallows you to customize the presentation of the standard Google base maps, changing the visual display of such elements as roads, parks, and built-up areas to reflect a different style than that used in the default map type. For more information about the StyledMapType, see the guide to styled maps.

    The Maps JavaScript API supports the display and management of custom map types, allowing you to implement your own map imagery or tile overlays. Several possible map type implementations exist within the Maps JavaScript API: 1. Standard tile sets consisting of images which collectively constitute full cartographic maps. These tile sets are also known as base map types. These map types act and behave like the existing default map types: roadmap, satellite, hybrid and terrain. You can add your custom map type to a Map's mapTypesarray to allow the UI within the Maps JavaScript API to treat your custom map type as a standard map type (by including it in the MapType control, for example). 2. Image tile overlayswhich display on top of existing base map types. Generally, these map types are used to augment an existing map type to display additional information and are often constrained to specific locations and/or zoom levels. Note that these tiles may be transparent, allowing you to add...

    The Earth is a three-dimensional sphere (approximately), while a map is a flat two-dimensional surface. The map that you see within the Maps JavaScript API, like any flat map of the Earth, is a projectionof that sphere onto a flat surface. In its simplest terms, a projection can be defined as a mapping of latitude/longitude values into coordinates on the projection's map. Projections in the Maps JavaScript API must implement the Projection interface. A Projection implementation must provide not only a mapping from one coordinate system to another, but a bi-directional mapping. That is, you must define how to translate from Earth coordinates (LatLng objects) to the Projection class's world coordinate system, and vice versa. Google Maps uses the Mercator projection to create its maps from geographic data and convert events on the map into geographic coordinates. You can obtain this projection by calling getProjection() on the Map (or any of the standard base MapType types.) For most u...

    • Controls Overview
    • The Default UI
    • Disabling The Default UI
    • Adding Controls to The Map
    • Control Options
    • Custom Controls

    The maps displayed through the Maps JavaScript API contain UI elements to allow user interaction with the map. These elements are known as controlsand you can include variations of these controls in your application. Alternatively, you can do nothing and let the Maps JavaScript API handle all control behavior. The following map shows the default set of controls displayed by the Maps JavaScript API: Below is a list of the full set of controls you can use in your maps: 1. The Zoom controldisplays "+" and "-" buttons for changing the zoom level of the map. This control appears by default in the bottom right corner of the map. 2. The Map Type control is available in a dropdown or horizontal button bar style, allowing the user to choose a map type (ROADMAP, SATELLITE, HYBRID, or TERRAIN). This control appears by default in the top left corner of the map. 3. The Street View controlcontains a Pegman icon which can be dragged onto the map to enable Street View. This control appears by defau...

    By default, all the controls disappear if the map is too small (200x200px). You can override this behavior by explicitly setting the control to be visible. See Adding Controls to the Map. The behavior and appearance of the controls is the same across mobile and desktop devices, except for the fullscreen control (see the behavior described in the list of controls). Additionally, keyboard handling is on by default on all devices.

    You may wish to turn off the API's default UI buttons entirely. To do so, set the map's disableDefaultUI property (within the MapOptions object) to true. This property disables any UI control buttons from the Maps JavaScript API. It does not, however, affect mouse gestures or keyboard shortcuts on the base map, which are controlled by the gestureHandling and keyboardShortcutsproperties respectively. The following code disables the UI buttons:

    You may wish to tailor your interface by removing, adding, or modifying UI behavior or controls and ensure that future updates don't alter this behavior. If you wish to only add or modify existing behavior, you need to ensure that the control is explicitly added to your application. Some controls appear on the map by default while others will not appear unless you specifically request them. Adding or removing controls from the map is specified in the following MapOptions object's fields, which you set to true to make them visible or set to falseto hide them: By default, all the controls disappear if the map is smaller than 200x200px. You can override this behavior by explicitly setting the control to be visible. For example, the following table shows whether the zoom control is visible or not, based on the map size and the setting of the zoomControlfield: The following example sets the map to hide the Zoom control and display the Scale control. Note that we do not explicitly disable...

    Several controls are configurable, allowing you to alter their behavior or change their appearance. The Map Type control, for example, may appear as a horizontal bar or a dropdown menu. These controls are modified by altering appropriate control options fields within the MapOptionsobject upon creation of the map. For example, options for altering the Map Type control are indicated in the mapTypeControlOptions field. The Map Type control may appear in one of the following styleoptions: 1. google.maps.MapTypeControlStyle.HORIZONTAL_BARdisplays the array of controls as buttons in a horizontal bar as is shown on Google Maps. 2. google.maps.MapTypeControlStyle.DROPDOWN_MENUdisplays a single button control allowing you to select the map type via a dropdown menu. 3. google.maps.MapTypeControlStyle.DEFAULTdisplays the default behavior, which depends on screen size and may change in future versions of the API. Note that if you do modify any control options, you should explicitly enable the c...

    As well as modifying the style and position of existing API controls, you can create your own controls to handle interaction with the user. Controls are stationary widgets which float on top of a map at absolute positions, as opposed to overlays, which move with the underlying map. More fundamentally, a control is a element which has an absolute position on the map, displays some UI to the user, and handles interaction with either the user or the map, usually through an event handler. To create your own custom control, few rules are necessary. However, the following guidelines can act as best practice: 1. Define appropriate CSS for the control element(s) to display. 2. Handle interaction with the user or the map through event handlers for either map property changes or user events (for example, 'click'events). 3. Create a element to hold the control and add this element to the Map's controlsproperty. Each of these concerns is discussed below.

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