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  1. Dec 19, 2015 · Fighter 2 gets you Action Surge, which you can use to cast 2x full spells in a turn (provided you don't cast a bonus action spell). Starting with Ftr also gets you melee survival with armor, HP, defensive style, second wind. If you only need Medium armor, then you can pick the Ftr levels up later.

  2. Heart of the Storm. At 6th level, you gain resistance to lightning and thunder damage. In addition, whenever you start casting a spell of 1st level or higher that deals lightning or thunder damage, stormy magic erupts from you.

    • Introduction
    • Table of Contents
    • Disclaimer
    • Storm Sorcery Features
    • Ability Scores
    • Races
    • Feats
    • Weapons
    • Armor
    • Multiclassing

    The Storm Sorcery Sorcerer is an interesting subclass heavily hampered by the lack of decent spells to support it. Playing a Storm Sorcerer is difficult and risky, constantly forcing you to put yourself in harm’s way to apply class features which only work at short range while providing essentially no protection from inevitable counterattacks. This...

    RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. 1. Red: Bad, useless options, or options which are extremely situational. Nearly never useful. 2. Orange: OK options, or useful options that only apply in rare circumstances. Useful sometimes. 3. ...

    Storm Sorcery’s features aren’t great, and they ask you to do a lot of things that are both frustrating and dangerous. 1. Wind Speaker: Essentially four free languages. Especially nice if you are your party’s Face. 2. Tempestuous Magic: 10 feet of flight won’t get you anywhere interesting. The primary function is to remove you from melee combat wit...

    The Storm Sorcerer isn’t much different from other sorcerers, so the ability score needs are no different. If you plan to multiclass to get armor proficiencies, you may be able to dump Dexterity. Str: Dump. Dex: AC and Dexterity saves. Con: Hit points. Int: Dump. Wis: Wisdom saves are common. Cha: Your spellcasting stat.

    Improvements to your durability (AC bonuses, etc.) and improved mobility are essential for the Storm Sorcerer. You need to be able to get in and out of melee quickly, and you need to be able to take a few hits when you can’t get far enough away after using Heart of the Storm.

    Elemental AdeptPHB: If ever there was a build that could benefit from Elemental Adept, it’s the Storm Sorcerer, but even the Storm Sorcerer doesn’t need it. For the same cost you can get Metamagic...
    Metamagic AdeptTCoE: The Storm Sorcerer needs to eat a lot of sorcery points to feed Transmuted Spell, so two extra points and two new metamagic options is pretty great.
    MobilePHB: Redundant with Tempestuous Magic, but it does allow you to do hit-and-run stuff without spending a spell slot.

    Sorcerers rarely need weapons, but since the Storm Sorcerer spends a lot of time at close range, a weapon might occasionally be useful for opportunity attacks. If possible, a reach weapon like a whip is a good choice.

    Sorcerers don’t get armor proficiency. If you want armor, take a level of cleric with a domain that gives you heavy armor proficiency. That will get you both heavy armor and shields, dramatically improving your AC.

    This section briefly details some obvious and enticing multiclass options, but doesn’t fully explore the broad range of multiclassing combinations. For more on multiclassing, see our Practical Guide to Multiclassing. 1. ClericPHB: One level and the Tempest domain does a lot for the Storm Sorcerer. Heavy armor, shields, martial weapons, new cantrips...

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  4. May 9, 2023 · Heart of the Storm (Level 6) As the elemental storm within you grows stronger, you can harness it even more now! Your level 6 feature, Heart of the Storm, is broken into two parts.

  5. Heart of the Storm. At 6th level, you gain resistance to lightning and thunder damage. In addition, whenever you start casting a spell of 1st level or higher that deals lightning or thunder damage, stormy magic erupts from you.

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