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  2. Structured programming (sometimes known as modular programming) enforces a logical structure on the program being written to make it more efficient and easier to understand and modify. History Theoretical foundation. The structured program theorem provides the theoretical basis of

  3. Mar 8, 2015 · Dijkstra is well known nowadays as the inventor of structured programmingin which programs flow from top to bottom following a hierarchical model. As the terminology implies, this invention has made code more structured, and, more specifically, clearer, faster, better organized, and higher quality.

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  4. The concept of structured programming started in the late 1960’s with an article by Edsger Dijkstra. He proposed a “go to less” method of planning programming logic that eliminated the need for the branching category of control structures. The topic was debated for about 20 years.

  5. 5 days ago · Edsger Dijkstra, Dutch computer scientist who developed the paradigm for writing computer programs called structured programming, in which programs were built out of modular units. He is also known for his 1959 solution to the problem of the shortest path between two nodes of a network.

    • The Editors of Encyclopaedia Britannica
  6. History. Theoretical foundation. The structured program theorem provides the theoretical basis of structured programming. It states that three ways of combining programs—sequencing, selection, and iteration—are sufficient to express any computable function.

  7. 1970 brought evidence of the beginnings of a new area of structured programming . The commercia l branch of the computing community, particularly those working with large-scale programming systems , had been struggling with the software crisis fo r some time. And clueing this period, Harlan D .

  8. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as th...

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