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Master Yi · Guide. Master Yi roleName has a 51.6% win rate and 6.8% pick rate in eloName and is currently ranked S tier. Below, you will find a very detailed guide for Master Yi roleName, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game. Step up your game with our Master Yi ...
Finally, if your primary target gets killed before the second strike, Master Yi will attack another enemy unit within 300 range. Alpha Strike; When casting Alpha Strike, Master Yi will vanish, and after 0.231 seconds, he’ll mark the target enemy and move the mark to the nearest unmarked foe, repeating the action three times.
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Sep 4, 2020 · Cooldown: 18-14 seconds - Cost: 50-70 Mana On cast, Master Yi gets untargetable, dealing 25-165 (100% AD) physical to up to four enemies hit within a 600 radius. After the cast, Master Yi appears in front of his targeted enemy, or if the target dies during Alpha Strike s cast, he reappears on the cast location.
Splitting is a simple idea, and often the best idea for Master Yi, as we kind of suck in teamfights vs any sort of sentient opponents. You create pressure on the map with the idea that you can solo kill anyone on the enemy team, and they will require at least two champions to fight the split pusher.
Early game. 0 - 15 min. Master Yi is Average. Use the lane brushes to regularly land your Q on the enemy. This will soon let you chunk your enemy out of the lane. Your W needs to be used with extreme discretion in this matchup. Ensure that the enemy has no form of CC on them before you decide to use the ability amid a fight,
At 4 stacks, your next basic attack, within 6 seconds, against an enemy champion deals 4% of your maximum health as bonus magic damage, restores 2% of your maximum health and It also permanently grants +5 bonus health. The duration is refreshed in combat.
Feb 21, 2009 · 600. Active:Master Yi vanishes and becomes unable to act. After 0.231 seconds, he marks the target enemy and then proceeds to mark the nearest visible un-marked enemy within 600 units, recurring every 0.231 seconds「 up to 3 times. 」「 for a total of 4 marks.