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  1. Additionally, it gives you good, solid progress targets. If a pro doing that build in a replay has X food at Y point in time, you should be able to match that. If it took you an extra 2 minutes to get that food count you know you aren't doing it right. Your macro slipped or you missed a step in the build or something.

  2. At the beginning of the game you will need to build a supply unit/structure for you to be able to continue building workers and units. Try to keep building up supply so that you don't get supply blocked later on in the game. The maximum amount of supply you can have is 200.

  3. Press Ctrl+F1 to select all workers and send them to minerals and build a worker or vice versa. Set your worker rally point to an empty patch of minerals. After the 1st comes out, set the rally point to the last empty patch. Once that next worker is out, I set the rally point to the middle patch and leave it be.

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  5. I have designed The Osiris Method to be an enlightening training program for players even at the very top of the Starcraft 2 ranks. Those who expend more time and effort following the practice regimen within will be the ones to rise to the very top tier of Starcraft 2. Time Frame for All Leagues: 4-10 weeks, depending on playtime.

  6. Oct 9, 2023 · One of the key decisions in Starcraft 2 is choosing your race: Terran, Protoss, or Zerg. Each race offers a unique gameplay experience. Terran: Known for versatility, Terran relies on adaptable units and advanced technology. Players who enjoy a balanced approach may find Terran appealing.

  7. Feb 26, 2018 · Pressing CTRL and a number will assign any selected unit or building to that number. Pressing SHIFT and a number will ADD any unit or building to that number. This is essential. You can’t be ...

  8. Nov 25, 2010 · Setting up hotkeys for units is really more personal preference, but you can get a lot of value by assigning hotkeys to a few new things. For example, as Zerg in earlier game, my hotkeys are 1&2: units, 3: Creep tumor (rebound after each jump), 4: Hatches, 5: Queens, 6: Overseer, 7+ whatever, switching 3 to units when necessary.

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