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- Painkiller: Resurrection is a first-person shooter based upon Painkiller and Painkiller: Overdose. It is not a sequel to those games, but instead rehashes the familiar theme with a new protagonist, updated graphics and improved special effects.
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Oct 27, 2009 · Completely reworked "Painkiller 2.0 engine" with shader effects, weather systems, a superb physics engine, and ultra-fast netcode, including an anticheat system; The best weapons from all of the Painkiller titles + new, inventive tools of death; Classic-style FPS levels and enormous, explorable areas provide varied gameplay
- (431)
- Prime Matter
- Homegrown Games
- Oct 27, 2009
Nov 5, 2009 · By Richard_Cobbett. published 5 November 2009. Comments. GamesRadar+ Verdict. Pros. +. Pinning enemies to the wall with a stake gun. +. Flashes of inspiration in the enemies. +. Plenty of online...
- Shooter
- Painkiller
- "PC","Xbox 360"
Nov 9, 2009 · That's all fine, since the Painkiller arsenal works well for the types of enemies the game throws at you, but then you get to the two big problem areas of the game: the horribly designed enemy...
- Charles Onyett
Painkiller: Resurrection is a first-person shooter video game developed by Homegrown Games and published by DreamCatcher Interactive (now acquired by Nordic Games). It is a stand-alone expansion to the 2004 Painkiller, and runs on an updated version of PainEngine.
- HomeGrown Games
- Microsoft Windows
- PainEngine (with, Havok)
Painkiller: Resurrection is the third game in the Painkiller series, released on October 27, 2009. Story goes around new protagonist - William ''Wild Bill'' Sherman who, during his life was a hitman who liked to accept all contracts. His targets, as mentioned in intro (which looks like comic...
- 5 min
Overview. Pros & Cons. Reviews. 47. TechSpot Metascore. Based on 6 expert reviews. Excellent: 0. Good: 0. Average: 2. Bad: 4. Pros: Spooky levels play a little like Halloween funhouses. Creepy...
Painkiller: Resurrection; Developers; Homegrown Games: Publishers; Retail: DreamCatcher Interactive: Digital until 2020: THQ Nordic: Digital as of 2020: Deep Silver: Engines; Pain Engine: Release dates; Windows: October 27, 2009: Reception; Metacritic: 38: Taxonomy; Monetization: One-time game purchase: Modes: Singleplayer, Multiplayer: Pacing ...