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  1. Matt Ward is a British author and miniature wargaming designer, who is best known for his work with Games Workshop on the Warhammer Fantasy Battles, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game systems.

  2. Matt Ward is a game designer at Games Workshop. Much like Rob Cruddace he writes army books and the rules that go in them for Warhammer Fantasy Battle, Warhammer 40k, The Lord of the Rings Strategy Battle Game, and now Age of Sigmar.

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    So yeah, Matt Ward used to be a 40k game designer for GW and was an incredibly polarizing figure in the company. Many 40k fans consider him to be the worst fiction writer GW has ever hired, and that his codex books were full of atrocious fluff which included gems like Grey Knights murdering the hell out of the Sororitas to wash their armor with sup...

    Let’s start with some of his weaker material, and go forward to his greatest triumphs. This is a list of everything Matt Ward has done for 40k, and why you should welcome him back. (As long as he doesn’t write fluff. Also, no comment on the army books he wrote for fantasy.)

    Among Necron players, Ward’s Necron book was a big deal. They all either loved or hated him for it. Mostly because he took Necron fluff in a new direction that a lot of them didn’t like. That’s pretty understandable, but what you need to focus on here is that before Ward came along, Necrons barely existed. Prior to Newcrons, as they became known, t...

    Again, the fluff was stupid. Also, for the record, I think Astoroth the Grim and the Sanguinor are stupid characters. The Blood Angels already had a full house of decent characters with Lemartes, Mephy, Dante, Corbulo, and Tycho. Most Blood Angel players who were around for the 5e codex remember it for one hilarious reason- Deep striking land raide...

    Codex Ultramarines was one of the most cringeworthy god-awful tributes to the Smurf Legion ever written and made us all hate ultramarine players even to this day. However, as is typical with Matt Ward army books, even though the fluff sucked, the book itself was full of some of the best ideas that the marines have ever had.

    Van and Stern veterans- Before Ward’s marines, all space marine veterans were just tactical marines with 2 attacks and better leadership, and by that I mean they were pretty much a worthless waste of an elite slot that you would never use. It was Ward’s idea to specialize veterans into the shooty sternies and the assaulty vannies, giving marine pla...

    Probably Ward’s greatest triumph and failure, this was a book that was as dumb as it was magnificent. Dumb, because Kaldor Draigo is the worst character ever invented in 40k. (Mordrak was way cooler) Triumphant, because this book was pretty strong, and like blood angels, stronger than the current codex that replaced it. I think it would be fair to ...

    Love him or hate him, Matt Ward has done a lot of things for Games Workshop over nearly the last 20 years. Now he’s talking about his part on the Warhammer 40k Darktide Team. One really good thing is he also confirmed that Abnett is still on the project and according to his own words, he will be writing, voice directing, and lore keeper. Considerin...

  4. Apr 15, 2024 · Matt Ward (also spelled Mat Ward) is an author and game designer for Games Workshop. He left the company in 2014, but quietly returned in 2016. Warhammer 40,000 Works. Codex: Space Marines (5th Edition) Codex: Blood Angels (5th Edition) Codex: Grey Knights (5th Edition) Codex: Necrons (5th Edition) Warhammer 40,000 6th Edition Rulebook; Articles

  5. Apr 14, 2022 · Matt Ward Joins The Darktide Team. Love him or hate him, Matt Ward has done a lot of things for Games Workshop over nearly the last 20 years. Now he’s talking about his part on the Warhammer 40k Darktide Team. I finally get to talk about one of my secret projects …

  6. Aug 3, 2016 · Matt Ward, writer and game designer, has leftGames Workshop after 11 years. “I can certainly confirm that I’m no longer at GW,” he says. “Beyond that, I doubt I’ve anything interesting to say.” Ward’s tenure in the happy, carefree land of smiling space marines could best be regarded as fraught.

  7. Aug 19, 2014 · Matt Ward, writer and game designer, has left Games Workshop after 11 years. “I can certainly confirm that I’m no longer at GW,” he says. “Beyond that, I doubt I’ve anything interesting to...

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