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  1. Mean Look. Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.

    • SS

      Mean Look | SS | Smogon Strategy Pokedex. Prevents the...

    • SV

      Mean Look | SV | Smogon Strategy Pokedex. Prevents the...

  2. Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch.

    • Effect
    • In Other Games
    • Trivia

    Generation II

    Mean Look prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. The effect only applies as long as the Pokémon that used it remains in battle. It will hit the target even if it has used Protect or Detect. The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pok...

    Generations III and IV

    Pokémon affected by Mean Look can escape (but not switch out) if the Pokémon has the Ability Run Away or is holding a Smoke Ball. It is now blocked by Protect and Detect. Pokémon affected by Mean Look can now switch out with U-turn. Mean Look can be used as the first move of a Pokémon Contest combination, causing Destiny Bond and Perish Song to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if C...

    Generation V

    If a Pokémon traps a target with Mean Look and then switches with Baton Pass, the target will no longer be trapped. Pokémon affected by Mean Look can also switch out with Volt Switch. Also, Dragon Tail and Circle Throwwill force the affected Pokémon to switch out.

    Mean Look inflicts the stuck (previously Leg HoldRB/Shadow HoldTDS) status condition which prevents the target from moving (but may attack), or switch places with the team leader. This status lasts for 2-5RBTDS/ 7GtISMDturns. In Super Mystery Dungeon Ghost-type Pokémon cannot become stuck. This move is affected by Magic Coat.

    In Pokémon UNITE, Mean Look is Umbreon's first move. It is obtained by evolving into Umbreon at level 4 and upgrading Swift into it instead of Foul Play. The user pins an opposing Pokémon. For a short time, the opposing Pokémon becomes surrounded by a black zone, which it cannot leave. While the user is in the black zone, its basic attacks become boosted attacks, and it deals increased damage. At level 10, the black zone's duration is increased.

    In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.
    The stock image used in the battle animation of Mean Look from Generation VII onwards appears to be based on Espurr's eyes, which can't itself learn the move. This trait is shared with Tearful Look...
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    • 5 (max. 8)
    • Status
    • Normal
  3. Gen II Dex. This Pokédex entry is for Generation VII Pokémon games. Check out Mean Look Pokémon Sword & Shield data, Attack Name. Battle Type. Category. Mean Look. くろいまなざし.

  4. Prevents the target from switching out. The target can still switch out if it uses Baton Pass. If the target leaves the field using Baton Pass, the replacement will remain trapped.

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