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    • Revenge (move) - Bulbapedia, the community-driven Pokémon ...
      • Revenge deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. If the target had already damaged the user in the same turn, Revenge's power is doubled to 120.
      bulbapedia.bulbagarden.net/wiki/Revenge_(move)
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  2. Revenge (move) - Bulbapedia, the community-driven Pokémon ...

    bulbapedia.bulbagarden.net › wiki › Revenge_(move)

    Revenge deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. If the target had already damaged the user in the same turn, Revenge's power is doubled to 120.

  3. Revenge | Pokémon moves | Pokémon Database

    pokemondb.net › move › revenge

    When a Pokémon is holding Fightinium Z and uses its Z-Power, Revenge turns into All-Out Pummeling and has base power 120.

  4. Revenge (move) | Pokémon Uranium Wiki | Fandom

    pokemon-uranium.fandom.com › wiki › Revenge_(move)

    Revenge is an offensive Fighting-type move. Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. Pokémon that learn Revenge By leveling up

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  5. Revenge - Moves - veekun

    veekun.com › dex › moves

    Pokémon Fighting Pokémon get STAB, and have their types highlighted in green. Pokémon with higher Attack are more suited to Revenge's physical damage, and have the stat highlighted in green.

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    Revenge is a unique counterattack. When initially triggered, Incineroar receives some of the incoming attack's damage and produces a minor burst of flame that has fixed knockback. However, this also applies a boost to Incineroar that multiplies the next attack it lands, which is indicated by its fur radiating an orange glow until it does so. The stored boost lasts for a maximum of 60 seconds, which decreases if Incineroar uses attacks that miss, and is lost if it receives a total of 36% or gets grabbed and thrown (although Alolan Whip from another Incineroar doesn't count). Incineroar can keep countering attacks using Revenge to reset the duration and stack the boost's strength. Damage is dealt after knockback is applied to the opponent in the case a Revenge boosted move hits. Revenge will work against Death's Scythe, but not if Incineroar's damage is too high. If Incineroar successfully uses Revenge, but improperly times its usage of Alolan Whip, Revenge will remain active as well....

    Revenge is a physical Fighting-type move introduced in Pokémon Ruby and Sapphire Versions. It has 60 base power, which is doubled if the user receives damage in the same turn before attacking. However, its negative priority forces the user to move last. In Pokémon Sun and Pokémon Moon, Incineroar can only learn it via breeding. In Pokémon Sword and Pokémon Shield, Incineroar can learn it via TM42.

    Despite being a Fighting-type attack, Revenge's initial counterattack has a flame effect. It shares this quirk with Cross Chop.
    Being that Revenge deactivates when Incineroar gets thrown, it also deactivates when its opponent successfully applies a command grab as well. This goes for every character who has a command grab i...
  6. Revenge | SS | Smogon Strategy Pokedex

    www.smogon.com › dex › ss

    This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves. While this Pokemon is active, it prevents opposing Pokemon from using their Berries. This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.

  7. Retaliate (move) - Bulbapedia, the community-driven Pokémon ...

    bulbapedia.bulbagarden.net › wiki › Retaliate_(move)

    Mar 06, 2021 · Retaliate (Japanese: かたきうち Retaliation) is a damage-dealing Normal-type move introduced in Generation V. It was TM67 in Generations V and VI . In Generation VIII it is TM79 .

  8. Pokémon Damage Calculator Select the generation. RBY GSC ADV DPP B/W X/Y S/M S/S Select the output notation. 48th 100% Select the calculator's mode of function. One vs One One vs All All vs One Random Battles

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