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Residual Damage Damage taken by a Pokemon without having been attacked, whether by recoil (Life Orb or otherwise), weather (hail or sandstorm), status effects (poison or burn), and/or entry hazards. One of Salamence's biggest problems is dealing with the amount of residual damage it is vulnerable to. Revenge Kill
Paldea Evolved | TCG Card Database. Revengeful Storm 80+ If you have more Prize cards remaining than your opponent, this attack does 100 more damage.
Karate Chop deals damage and has an increased critical hit ratio (1 ⁄ 8 instead of 1 ⁄ 24). Changes. In Generation 1, Karate Chop is a Normal-type move. Z-Move effects. When a Pokémon is holding Fightinium Z and uses its Z-Power, Karate Chop turns into All-Out Pummeling and has base power 100.
The power of Return is higher when the user likes its trainer more. The base power varies between 1 (minimum Friendship) and 102 (maximum Friendship). The exact formula is: Power = Friendship ÷ 2.5. Pokémon Friendship (aka Happiness) is a value between 0 and 255 ( more details ). Return is the counterpart move to Frustration.
Incineroar. Incineroar is a Fire / Dark type Pokémon introduced in Generation 7. As its fighting spirit increases, the flames that Incineroar produces within its body burst from its navel and waistline. In the heat of battle, Incineroar shows no concern for its opponents - and sometimes even launches attacks that strike the opposing Trainer!
Nov 24, 2023 · Hello all! Here's our first viability rankings for the Ubers UU metagame. This is a list of all the viable Pokemon in SV Ubers, sorted top-to-bottom from most to least viable, not ordered within tiers. Thread Rules. - Post intelligently. One-liners saying things like "X should be Y rank" without context or supporting evidence are likely to be ...
Mar 9, 2024 · Move variations are moves that are identical to one another in terms of damage and accuracy, are similar in PP (no more than 5 apart), but may have different types, damage categories, or secondary effects. Below are the various move archetypes and the moves that fall into their categories.