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Wizardry. AnimEigo. Robert J. Woodhead is an American entrepreneur, software engineer and former game programmer. He is the co-creator of the Wizardry franchise, and the co-founder of both the video game publishing company Sir-Tech and anime licensing company AnimEigo .
- 1958 or 1959 (age 64–65)
Feb 1, 2013 · That’s where I’d seen the name: Robert Woodhead was long-standing CSM member, Trebor Daehdoow. It was like the final scene of The Usual Suspects where suddenly everything dropped into place. There had been clues: I recalled mention of Trebor’s previous industry experience, quite probably from his CSM election campaign.
Robert Woodhead and Roe Adams were at the time allegedly working on a computer game (Wizardry IV, the Return of Werdna - and if you think AnimEigo's titles are late being released, count yourself lucky, we blew our deadline on that game by 2 full years!
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Robert Woodhead, head of AnimEigo, has said publicly that he would like to release the film (AnimEigo released the first pressings of the Macross series in the US), but believes it will most likely never get a proper DVD release in the United States due to the legal disputes surrounding the film.
May 22, 2023 · Robert is the co-author of Wizardry, one of the first computer “dungeon” games, and so has been known as “Trebor the Mad Overlord” since 1980. Anyone else using the name “Trebor” on the internet is an imposter and will be visited by his Ninja Death Squad
Oct 13, 2014 · Once upon a time, a game called Wizardry, created by Robert J. Woodhead and Andrew C. Greenberg and published by Sir-Tech, used to be the biggest name in home computer gaming. Together with the Ultima series, it shaped the outline of an entire genre for decades to come.
Feb 1, 2013 · Robert Woodhead:Andy and I were both at Cornell, and avid users of the PLATO system (which basically invented everything you love about the internet, including multiplayer games, in the early 70s). I had to take a year off because of low grades (too much PLATO, not enough studying) and during that year, was writing computer games.