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  1. Wizardry. AnimEigo. Robert J. Woodhead is an American entrepreneur, software engineer and former game programmer. He is the co-creator of the Wizardry franchise, and the co-founder of both the video game publishing company Sir-Tech and anime licensing company AnimEigo .

    • 1958 or 1959 (age 64–65)
  2. en.wikipedia.org › wiki › WizardryWizardry - Wikipedia

    Wizardry is a series of role-playing video games, developed by Sir-Tech, that were highly influential in the evolution of modern role-playing video games. [1] The original Wizardry was a significant influence on early console role-playing games such as Final Fantasy and Dragon Quest.

    • Wizardry: Proving Grounds of the Mad Overlord, September 15, 2023
    • Sir-Tech
  3. en.wikipedia.org › wiki › AnimEigoAnimEigo - Wikipedia

    AnimEigo is an American entertainment company that licenses and distributes anime, samurai films and Japanese cinema. Founded in 1988 by Robert Woodhead and Roe R. Adams III, the company was one of the first in North America dedicated to licensing anime and helped give anime a noticeable following in the region.

    • 1988; 35 years ago
    • Entertainment (anime)
    • Anime, samurai cinema
  4. May 22, 2023 · Robert is the co-author of Wizardry, one of the first computer “dungeon” games, and so has been known as “Trebor the Mad Overlord” since 1980. Anyone else using the name “Trebor” on the internet is an imposter and will be visited by his Ninja Death Squad.

  5. Jun 20, 2015 · Robert Woodhead Interview at Apple II Reunion : Jason Scott : Free Download, Borrow, and Streaming : Internet Archive. Volume 90% 00:00. 30:53. Robert Woodhead Interview at Apple II Reunion. by. Jason Scott. Publication date. 2015-06-20. Usage. Attribution 4.0 International.

  6. Feb 1, 2013 · Woodhead shares his thoughts on the new MMO version of his groundbreaking eighties RPG and the future of emergent gameplay in MMOs. Part 5: The Wider World of Woodhead. Woodhead talks about his role as a player ambassador for EVE Online, the possibility of getting back into game design and the time he worked in Hollywood.

  7. Feb 1, 2013 · Robert Woodhead:Andy and I were both at Cornell, and avid users of the PLATO system (which basically invented everything you love about the internet, including multiplayer games, in the early 70s). I had to take a year off because of low grades (too much PLATO, not enough studying) and during that year, was writing computer games.

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