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  1. Robert Woodhead. Robert J. Woodhead is an American entrepreneur, software engineer and former game programmer. He is the co-creator of the Wizardry franchise, and the co-founder of both the video game publishing company Sir-Tech and anime licensing company AnimEigo .

    • 1958 or 1959 (age 64–65)
  2. en.wikipedia.org › wiki › WizardryWizardry - Wikipedia

    Robert Woodhead: First release: Wizardry: Proving Grounds of the Mad Overlord September 1981: Latest release: Wizardry: Proving Grounds of the Mad Overlord September 15, 2023: Spin-offs: Nemesis Wizardry Gaiden series Wizardry Empire series 20 more games

    • Wizardry: Proving Grounds of the Mad Overlord, September 15, 2023
    • Sir-Tech
  3. Oct 31, 2022 · By Margaret David | October 31, 2022 | | 0. In 1981, Sir-Tech, the brainchild of the Sirotek brothers and engineer Robert Woodhead, released their first Wizardry game: Wizardry: Proving Grounds...

  4. Oct 13, 2014 · Once upon a time, a game called Wizardry, created by Robert J. Woodhead and Andrew C. Greenberg and published by Sir-Tech, used to be the biggest name in home computer gaming. Together with the Ultima series, it shaped the outline of an entire genre for decades to come.

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  5. Feb 1, 2013 · Robert Woodhead explains how he created Wizardry which inspired future generations of stat-mongering roleplayers. Part 3: Turning Japanese and MMORPG That Nearly Was. Woodhead explains how his Wizardry franchise led him to Japan, where he planted the seeds of Final Fantasy whilst meeting various challenges… and a woman.

  6. Apr 25, 2024 · Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of computer RPGs. It was developed by Andrew Greenberg and Robert Woodhead, and launched at a Boston computer convention in 1980. In 1979, Robert Sirotek and Fred Norman created Sir-tech Software, Inc. to distribute the game, and it was released in 1981.

  7. Feb 1, 2013 · Robert Woodhead:Andy and I were both at Cornell, and avid users of the PLATO system (which basically invented everything you love about the internet, including multiplayer games, in the early 70s). I had to take a year off because of low grades (too much PLATO, not enough studying) and during that year, was writing computer games.

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