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  1. Auto Turret. The Auto Turret is a placed object used to detect enemies and shoot with its armed weapon. It detects enemies if the enemies were to reach its 180 degrees detection range or shoot the turret. The Auto Turret ignores the Tool Cupboard authorizations and only shoot people not in its authorize list so you and your team must authorize ...

    • Search-Mode
    • Tracking-Mode
    • Interaction
    • Strengths
    • Weaknesses
    • Obtaining
    • Destruction
    • Notes

    The turret's standard mode is search-mode, in which it scans the 180° cone in front of it in a range of 20-30 meters for enemies. Upon finding an enemy, or being hit by an enemy, the turret switches into tracking-mode, signaled by a beep.

    In tracking-mode, the turret is locked on to a target, whose location the tower will always know. If there's a line of fire, the tower will turn to the target and attack it, given that the target is within the tower's attack range. If the line of sight is lost, the tower stays for a short duration in its tracking-mode and keeps aiming at the last k...

    To interact with a turret, a player needs Building privileges, and the turret needs to be offline. A tower can be picked up again if the player has equipped a Hammer, upon which the turret loses ~33% of its HP. Explanation for the not self-explanatory actions: Authorize/Deauthorize: No matter whether the turret is set to Peacekeeper or Shoot-on-Sig...

    The Auto Turret can automatically engage enemies without any player intervention.
    The Auto Turret is a fairly reliable way of defending your base, especially when you are away.
    The Auto Turret can fight enemies regardless of the time of day or light level.
    The Auto Turret will fire through a Prison Cell Gate, Prison Cell Wall, Floor Grill, Chainlink Fence, Chainlink Fence Gate, half walls, low walls, window bars, Twig building pieces, and possibly ot...
    The Auto Turret has a short range, only 20 to 30 meters. This is around 10 square foundations length. This can be an issue in flat or barren landscapes.
    The Auto Turret has a 360 degree firing capability, but it can only detect enemies in a 180 degree radius in front of it. The way the turret is facing can be switched after placed in the turret's u...
    The Auto Turret may have 1000 health, but it is highly susceptible to melee. One Hatchet swing, for example, will typically do 20 damage while one starter Rockswing will do around 5.
    Depending on the equipped weapon, the Auto Turret may be expensive or burn through ammo extremely quickly.

    The Auto Turret can be crafted with: 1. 1 Targeting Computer 2. 1 CCTV Camera 3. 10 High Quality Metal It can be found inside Weapon Crates and Airdrops. Airdrops have a higher chance of containing an Auto Turret due to the risk involved in looting them. The Auto Turret can also be purchased from Outpostfor 400 scrap. Note: The Auto Turret requires...

    The following are the damage each round of the weapon deals High Velocity Rocket 1. 187.4 Damage (63 HP after 5 Rockets) Rocket 1. 312.5 Damage (63 HP after 3 Rockets) Incendiary Rocket 1. Depending on fire spread: 500-1000 Damage Bolt Action Rifle 1. Silenced: 5 Damage 2. Un-Silenced: 7 Damage 3. Explosive, Un-Silenced: 12 Damage Semi-Auto Rifle 1...

    The Auto Turret can hold a maximum of 1536 5.56 Rifle Ammo in its storage.
    The Auto Turret has 1000 health.
    The Auto Turret can be picked up by right-clicking it while holding a Hammerand selecting the 'pick up' option. Note that the player must be authorized on the turret in order to do so.
    Auto Turrets require High Quality Metal in order to be repaired. To repair a damaged Auto Turret simply hit it with a hammer with some High Quality Metal in your inventory.
  2. In this video, we’ll cover the Auto Turret along with its acquisition, placement, modes, attachments, range, durability, and setup. The auto turret has seen ...

    • Feb 20, 2022
    • 337.7K
    • Jfarr
  3. Apr 28, 2022 · An Auto Turret is a defensive placeable entity in Rust that detects and shoots enemy targets with its installed weaponry. Consuming 10 rWm or Rust watts per minute, turrets can fire at enemies from the range of their armament and aim at a 180-degree radius from the direction they are facing. Their aim is quite versatile, being able to shoot at ...

    • Ethan Webb
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  7. Description. This automated electric sentry turret will engage and neutralize any moving targets it has line of sight to. You must equip it with a projectile weapon and the corresponding ammunition. Note : The turret will search for targets in a 180 degree arc facing you when you place it. Requires 10 power. Page views: 12,253.

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