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    • When you're a kid and get your first bike, you want to go somewhere you've never been before. That's like Pokémon. Everybody shares the same experience, but everybody wants to take it someplace else.
    • The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.
    • I was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, ‘I’m dying.’
    • I sleep 12 hours and then work 24 hours. I've worked those irregular hours for the past three years. It's better to stay up day and night to come up with ideas.
    • “I was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, ‘I’m dying.’ It’s not right for kids to think about a concept of death that way.
    • “You all think you have great ideas or Pokemon games, but if I actually listened to all of you and we combined all of your ideas in a game, it would be an unplayable monstrosity.
    • “When you're a kid and get your first bike, you want to go somewhere you've never been before. That's like Pokémon. Everybody shares the same experience, but everybody wants to take it someplace else.
    • “The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.”
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    Satoshi Tajiri was born in Machida, a suburb of Tokyo. His father was a Nissansalesman and his mother cared for him at home. As a young boy, he loved to explore the outdoors and was especially fascinated with insects. He loved to collect insects, hunting for them in ponds, fields and forests, constantly looking for new insects and coming up with ne...

    Tajiri got into games when he was at technical school, spending all his time in arcades. He did not like school, and began skipping classes to spend more time at the arcades. This confused and upset his parents, who felt he was throwing his future away. Tajiri spent so much time playing games that one arcade gave him a full-sized Space Invaders mac...

    In the early 1990s, when Tajiri first saw two children playing together with Game Boys using the Game Link Cable, he imagined insects crawling along the cable between the two systems. As he thought about the capabilities of the Game Link Cable, his idea for Pokémon grew, as he wanted to give modern children the chance to hunt for creatures as he di...

    Tajiri's favorite Pokémon is Poliwag,and he says that the swirl on its belly is meant to be its intestines, representing the fact that a tadpole's internal organs are able to be seen when it is pic...
    In an interview with Time Magazinein 1999, Tajiri stated that for the last three years, he slept for 12 hours, and then worked on his games for 24 hours straight. He said that the irregular schedul...
    A biography of Tajiri entitled Satoshi Tajiri: Pokémon Creator was published in 2008 by KidHaven Press.
    In the Battle Tower in Pokémon Crystal, there is a Bug Catchernamed Tajiri.
  2. May 18, 2019 · 35,693 books. view quotes. May 18, 2019 07:55PM. Satoshi Tajiri — ‘You all think you have great ideas or Pokemon games, but if I actually listened to all of you and we combined all of your ideas in a ga...

  3. Satoshi Tajiri. Satoshi Tajiri ( Japanese: 田尻 智, Hepburn: Tajiri Satoshi, born August 28, 1965 [1]) is a Japanese video game designer and director who is the creator of the Pokémon franchise and the co-founder and president of video game developer Game Freak . A fan of arcade games in his youth, Tajiri wrote for and edited his own video ...

    • Tokyo National College of Technology
    • Pokémon
    • 1989–present
  4. 1 quote from Satoshi Tajiri: 'You all think you have great ideas or Pokemon games, but if I actually listened to all of you and we combined all of your ideas in a game, it would be an unplayable monstrosity. You want a game with all the regions, but only the first generation Pokemons, yet all the legendary ones and such silly things.

  5. Aug 17, 2020 · Satoshi Tajiri was just 24 when he came up with the concept in 1990, a year after Nintendo’s then-groundbreaking portable Game Boy system went on sale. But the development of the game stretched ...

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