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  1. Silence 5e | DnD Spell Guide | Arcane Eye. 2nd level Illusion. Casting Time. 1 Action. Range. 120 Feet. Duration. Concentration, up to 10 minutes. Components. V. S. Class. Bard. Cleric. Ranger. Spell Description. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range.

  2. Aug 24, 2022 · This Silence 5e Guide will help you understand the advantages and disadvantages of Silence and what happens when you silence an area in D&D.

  3. Jan 2, 2024 · Silence 5e. 2nd-level Illusion (Ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the spell’s duration, no sound can be created within or pass through the 20-foot-radius sphere centered on a point you chose within range.

  4. Silence. 2 nd-level illusion (ritual) Casting Time:1 action. Range:120 feet. Components:V, S. Duration:Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range.

  5. May 20, 2023 · Silence is not a wizard spell by default in D&D 5E. It is available to classes such as Bard, Cleric, Ranger, Druid (Circle of the Land: Desert), Warlock (The Undying and The Fathomless), and Way of Shadow Monks.

  6. Silence. 2nd-level illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range.

  7. [ Silence ] level 2 - illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range.

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