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  1. Computer science in sport. Computer science in sport is an interdisciplinary discipline that has its goal in combining the theoretical as well as practical aspects and methods of the areas of informatics and sport science.

  2. A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. [1] .

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  4. en.wikipedia.org › wiki › SportSport - Wikipedia

    Sport is a form of physical activity or game. [1] Often competitive and organized, sports use, maintain, or improve physical ability and skills. They also provide enjoyment to participants and, in some cases, entertainment to spectators. [2]

  5. en.wikipedia.org › wiki › TechnologyTechnology - Wikipedia

    Technology is the application of conceptual knowledge for achieving practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  6. the free encyclopedia that anyone can edit. 6,826,005 articles in English. From today's featured article. The oyster dress is a high fashion gown created by British fashion designer Alexander McQueen for his Spring/Summer 2003 collection Irere. McQueen's design is a one-shouldered dress in bias-cut beige silk chiffon with a boned upper body and ...

  7. Mar 1, 2020 · Playing by New Rules: How Sports Tech is Changing the Game. By Emily Parsons | March 01, 2020. How is technology changing the game for sports teams and their fans worldwide? On February 21, 2020, experts from across the professional sports world offered rare insights into the innovations transforming their field during a panel discussion at CHM.

  8. Sep 19, 2023 · This article provides an overview of the origins and early development of sports video games. The first generation of sports video games were developed by scientists in laboratories for academic purposes.

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