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      • Head to the tunnel under White Wolf Mountain (cave north of Taverley lodestone). Talk to Rohak, the Old Dwarf. You must finish this dialogue to proceed. Use 4 Asgoldian ales on him and then, after the fade, quickly use another on him. Talk to Rohak to give him one-hundred Coins, a Bucket of milk, an Egg, a Pot of flour, and a Bowl of water.
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  2. Chop the tree and use a knife on the branch obtained to make the dramen staff . Note: A dramen branch is required for the Freeing Sir Amik Varze subquest of Recipe for Disaster, and another is useful for the smuggling into Thorvald 's trial in The Fremennik Trials, but do not make them into staves yet.

    • Warrior (Lost City)

      The Warrior in Lumbridge Swamp is part of a band of...

    • Full Guide

      Recipe for Disaster/Full guide. This guide is the expansion...

    • Quick Guide

      Items required: 316 coins, a bucket of milk, a pot of flour,...

  3. Items required: 316 coins, a bucket of milk, a pot of flour, an egg, a bowl of water, gloves ( ice gloves recommended), 4 Asgarnian ales. Completion of Fishing Contest. Recommended: 1 teleport to Camelot and 1 to Falador. Inspect the dwarf. Go to the Rising Sun Inn in Falador and talk to Emily or Kaylee.

    • Another Cook's Quest
    • Freeing The Mountain Dwarf
    • Freeing The Goblin Generals
    • Freeing Pirate Pete
    • Freeing The Lumbridge Guide
    • Freeing Evil Dave
    • Freeing Skrach Uglogwee
    • Freeing Sir Amik Varze
    • Freeing King Awowogei
    • Defeating The Culinaromancer

    Walkthrough

    Items required: An eye of newt, a greenman's ale, a rotten tomato, ashes, and a fruit blast (or 8 gold and a knife). The Cook tells you that he needs a newt's eye, a Greenman's ale, a rotten tomato, and a dirty blast in order to prepare for the centennial feast. If you ask him how to make a dirty blast, he will tell you to add ashes to a fruit blast. He will give you 100 coinsto buy everything, and he will allow you to keep the change.

    Rewards

    1. 1 Quest point 2. The invitation to the feast of a lifetime! 3. Access to the Culinaromancer's Chest(after watching the cut scene in the feast room).

    Walkthrough

    Items required: 316 coins, a bucket of milk, flour, an egg, a bowl of water, gloves (ice gloves recommended), and 2 Falador teleports(1 if you have ice gloves). Inspect the frozen dwarf in the Lumbridge Castle dining room to start the quest. Go to Falador, and talk to any of the three barmaids in the Rising Sun Inn next to the west bank. Ask her about dwarves and ale. She will offer to tell you the secret recipe for Asgoldian ale for the price of 200 coins. If you have the activated ring of c...

    Rewards

    1. 1 Quest point 2. 1,000 Slayerexperience 3. 1,000 Cookingexperience 4. Further access to the Culinaromancer's Chest 5. Ability to obtain additional Dwarven Rock Cakesfrom Rohak for either 100 coins or the raw ingredients

    Walkthrough

    Items required: Bread, an orange, a knife, dye (other than red, yellow, orange, or pink), spice, fishing bait, a bucket of water, and charcoal. First, inspect the frozen goblin statues in Lumbridge Castle to start the quest. Go to the Goblin Village, enter the building just south of the generals and climb down the ladder. You will see Mudknuckles, a goblin cook. He will tell you to get him some charcoalto finish a cooking recipe that he overheard two dwarves talking about. Give him the charco...

    Rewards

    1. 1 Quest point 2. 1,000 Cookingexperience 3. 1,000 Farmingexperience 4. 1,000 Craftingexperience 5. Further access to the Culinaromancer's Chest.

    Walkthrough

    Items required: A pestle and mortar, a raw cod, a knife, and bread. Inspect Pirate Pete to start the quest. Talk to the Cook in the next room. He will tell you to get ground cod, breadcrumbs, ground crab meat, and ground kelp. He will tell you that Murphy in Port Khazard will help you get the crab meat and kelp. Make sure to ask him each available question pertaining to the ingredients, or you may not be able to make them. If you are at the end of the quest, and you cannot make the fishcake,...

    Rewards

    1. 1 Quest point 2. 1,000 Cookingexperience 3. 1,000 Craftingexperience 4. 1,000 Fishingexperience 5. 1,000 Smithingexperience 6. The ability to go diving and fight crabs (you need your diving apparatus) 7. The ability to cook crab meat(heals 10 hitpoints in 5 bites) 8. The ability to kill crabs to get their shells and claws, which can be made into a helmet and gloves with a chisel 9. Further access to the Culinaromancer's Chest

    Walkthrough

    Inspect the frozen Lumbridge Guide to start the quest. Grab the required items from the Culinaromancer's Chest if you don't have them yet, then talk to Wizard Traiborn. He can be found in his room, by going up one flight of stairs in the Wizards' Tower. (Code: DIS)

    Rewards

    1. 1 Quest point 2. 2,500 Cookingexperience 3. 2,500 Magicexperience 4. Further access to the Culinaromancer's Chest

    Walkthrough

    Note: There is a bug where Evil Dave will not tell you what he ate, to get around this hold down the space bar when talking with him and it will bring up a list of options, you can then select "because the magic requires it" and be able to proceed. 1. Note:This section alone has been known to take some players well over 90 minutes to complete, so come prepared! 2. Note: There appears to currently be a bug, although rare, where if you teleport outside of the dining hall with a hellcat, it will...

    Rewards

    1. 1 Quest point 2. 7,000 Cookingexperience 3. The ability to catch hellrats to get a Hellcat 4. The ability to have your cat fight Hell-Rat Behemoths 5. The ability to add coloured spices to stew by catching hellrats (Spicy stewscan boost and lower certain stats) 6. Further access to the Culinaromancer's Chest

    Walkthrough

    Inspect Skrach Uglogwee to start the quest. Head to the Feldip Hills (fairy ring code AKS) and talk to Rantz. He will tell you that he wants to travel to Karamja to make some type of potion, but before that, he wants you to meet him south-east of his cave. Walk directly south-east towards the transportation symbol on your map. Talk to him again, go through the dialogue; he will kick over a tree and ask you to make it into a boat. Use your axe on it twice to make a boat. Talk to Rantz again an...

    Rewards

    1. 1 Quest point 2. 1,500 Woodcuttingexperience 3. 1,500 Cookingexperience 4. 1,500 Craftingexperience 5. 1,500 Rangedexperience 6. The ability to use the boat trip to travel between Karamja and the Feldip Hills(you must pay a fee of chompies or exotic herbs) 7. Further access to the Culinaromancer's Chest

    Walkthrough

    1. Warning: If Swan Song has been started, the Wise Old Man will not have the dialogue option about the Evil Chicken. He will only talk about the runes for Swan Song until Herman Caranosasks the player to help around the colony. Inspect Sir Amik to start the quest. Legends' Quest must be started in order to free him. Ask the Cook how to make a brulee supreme. He will tell you to mix milk and cream, add a pot of cornflour, a vanilla pod from the Kharazi Jungle, the egg of the Evil Chicken and...

    Rewards

    1. 1 Quest point 2. 4,000 Cookingexperience 3. 4,000 Hitpointsexperience 4. Access to the Evil Chicken's Lair, where you can fight black dragons (The fowl beasthimself has moved on to other things.) 5. Further access to the Culinaromancer's Chest. Unlocks: 1. Evil Chicken accessible in the Nightmare Zone.

    Walkthrough

    Inspect Awowogei at the table to start the quest, then travel to Ape Atoll. Recommended items throughout the stay at Ape Atoll: M'speak amulet, Karamjan monkey greegree (or other greegrees), antipoison and food. The easiest way to get to Ape Atoll is to use fairy ring code CLR, which leads to the middle of the agility course. If you have a ninja greegree, equip it and complete the agility course. Otherwise, attempt the rope swing as a human. You will fall and be put in jail. Then you can equi...

    Rewards

    1. 1 Quest point 2. 10,000 Cookingexperience 3. 10,000 Agilityexperience 4. Ape Atoll Teleportspell 5. Further access to the Culinaromancer's Chest

    Walkthrough

    After you have freed all the council members, you will see a cutscene, where Arisrestarts time by saying "Tempus procedit!" The Culinaromancer will then retreat through the portal back to his own dimension, where he'll be ready to cause more trouble. Aris then says that you too must go through the portal to finish him off. When you're in the strange dimension, you'll find the Culinaromancer, a few white portals that lead back to Lumbridge, and one of your previous quest bosses. The Culinaroma...

    Rewards

    1. 1 Quest point 2. An experience lamp, which grants 20,000 experience to any skill above 50 (can be banked for later use) 3. Full access to the Culinaromancer's Chest, containing barrows gloves

  4. Recipe for Disaster: Freeing Sir Amik Varze. Recipe for Disaster: Another Cook's Quest. Cook's Assistant; Lost City; Partial completion of Legends' Quest. Heroes' Quest. Shield of Arrav; Dragon Slayer. 33 quest points; 56 quest points; Jungle Potion; 107 quest points

    • Freeing Evil Dave. Detail. Start point. Inspect Evil Dave. Official difficulty. Special. Description. Evil Dave needs some kind of spicy stew. You will need Evil Dave's help for this one.
    • Freeing Pirate Pete. Details. Start point. Inspect Pirate Pete. Official difficulty. Special. Description. Pirate Pete needs a fishcake to be protected. Talk to the Lumbridge Cook to learn how to make one.
    • Freeing Skrach Uglogwee. Details. Start point. Inspect Skrach Uglogwee. Official difficulty. Special. Description. To protect Skrach Uglogwee from the Culinaromancer, you need to feed him a cooked jubbly bird, the most delicious type of Chompy in the Feldip Hills.
    • Freeing Sir Amik Varze. Details. Start point. Inspect Sir Amik Varze. Official difficulty. Special. Description. Sir Amik Varze requires a crème brulee supreme. Talk to the Cook to learn how to make one in this complicated but fun subquest.
  5. Jul 19, 2017 · Length: Long. Quest Requirements: Big Chompy Bird Hunting. Biohazard. Cook's Assistant. Demon Slayer. Desert Treasure. Fishing Contest. Gertrude's Cat. Goblin Diplomacy. Horror From The Deep. Lost City. Monkey Madness. Murder Mystery. Nature Spirit. Priest in Peril. The Restless Ghost. Shadow of the Storm. Witch's House.

  6. Yes. Release date. 15 March 2006 ( Update) Quest series. None. Official difficulty. Special. Developer. James B (framework) Recipe for Disaster is the 100th quest released by Jagex, being a sequel to the Cook's Assistant quest. It is composed of 10 subquests. The subquests range in difficulty from easy to very hard.

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