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  1. 1 Melee Weapons. 2 Ranged Weapons. 3 Magic Weapons. 4 Summon Weapons. 5 Throwing Weapons. 6 Radiant Weapons. 7 Symphonic Weapons. 8 True Damage Weapons. Melee Weapons. Swords. Pre-Hardmode Swords. Sandstone Scimitar. Thunder Talon. Coral Slasher. Spoon. Kitchen Knife. Steel Blade. Tracker's Skinning Blade. Thorium Blade. Bellerose. Phaseblade.

  2. Thorium Mod 1.7.0.0 is the first update using the 1.4+ versions of Terraria, serving as an intermediary update before beginning its full overhaul process; this patch ports the mod while adding support for new features like Master Mode, Journey Mode, the Bestiary, Town NPC happiness, and more.

  3. The Thorium Mod expands on the number of bosses that can be challenged at different points in the game, featuring unique drops and AI, making every encounter a memorable one. Most bosses do not spawn naturally on their own, and thus require their respective boss summoning item to initiate the fight.

  4. "Terraria Trembles..." The Primordials are a post-Moon Lord boss and the final boss of the Thorium Mod. It consists of three separate bosses: Aquaius, the Endless Tide; Omnicide, the Life Defiler; and Slag Fury, the First Flame, with each having its own attack pattern and life count.

  5. The Thorium Mod is a "Vanilla+" content pack that adds a massive variety of new items, weapons, armors, NPCs, bosses, and even 3 new classes into the vast world of Terraria! With magnificent sprites from BrutalLama, AdipemDragon, Barometz, BluNinja, and many others, as well as crisp code from direwolf420 and DarkLight, we hope everyone enjoys ...

  6. Thorium adds 65 new Armor Sets that find places throughout game progression to add flavor to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.

  7. The Tracker hands out contracts to kill certain rare enemies. Contracts are separated into three groups, based on progression: Tier 1 is available by default; this group encompasses enemies encountered in Pre-Hardmode. Tier 2 is unlocked after defeating the Wall of Flesh; this group encompasses enemies between the beginning of Hardmode up to ...

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