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  1. Sep 17, 2021 · Now, in light of those requests, director Tim Schafer has opened up about the possibility of seeing Brutal Legend 2 come about. Speaking with The Gamer, Schafer, who is the co-founder and...

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    Tim Schafer is an American video game designer, known for his involvement in several critically praised adventure games with a strong focus on humour and storytelling. He is also the founder and head of Double Fine Productions, a game studio based in San Francisco, California.

    He was involved in the development of games such as Full Throttle, Grim Fandango, Psychonauts, and Brütal Legend.

    •With the addition of the Hammer of Infinite Fate DLC, the player can add Tim Schafer's effigy to Mount Rockmore after "purchasing" it in the Motor Forge (there is no cost to the purchase).

    •The achievement/trophy "Six Degrees of Schafer" is a reference to Tim Schafer.

  2. Aug 25, 2022 · Brutal Legend. "Once you get Jack Black, everything becomes easier": Looking back on Brutal Legend with Double Fine's Tim Schafer. Features. By Alex Avard. last updated 25 August 2022....

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  4. During a recent Q&A session at the E3 Coliseum this year in Los Angeles, California, Jack Black and Tim Schafer finally addressed the future of Brutal Legend 2. Shaefer says there will be...

  5. Brutal Legend is going to be at E3 in full effect! Check out this pre-E3 interview with the mastermind behind the game, Tim Schafer. Tim Schafer, the President of Double Fine Productions and mastermind behind the upcoming game Brütal Legend , took a few minutes out of what we can only imagine being a crazy schedule before the game showcases at ...

  6. Jun 15, 2017 · Published on June 15, 2017. Follow Brütal Legend. Tim Schafer has said that Brutal Legend 2 will eventually happen, although it's not in development yet. Appearing at E3 alongside...

  7. Apr 25, 2018 · The Jack Black helmed RTS meets action game was a love letter to heavy metal. A unique blend of action, real-time strategy (RTS) and heavy metal, Brütal Legend was arguably Schafers weirdest and most ambitious game to date. Naturally, we had to ask how this underappreciated gem came to life.

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