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  1. The 2024 report details America’s relationship with video games and the reasons why games continue to inspire and delight us all. Play is a universal need for kids as well as adults. Video games build community, keep our minds sharp and bring us closer to others.

    • About ESA

      We have served as the voice and advocate for the U.S. video...

  2. We have served as the voice and advocate for the U.S. video game industry since 1994. Our members are the innovators, creators, publishers and business leaders reimagining entertainment and transforming how America plays.

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  3. Helping expand and protect the video game industry. Representing America’s leading video game companies and creators. Shape and influence one of the largest entertainment industries in America. Be a voice and advocate for the video game industry.

    • video game industry association of america1
    • video game industry association of america2
    • video game industry association of america3
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  4. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs.

  5. The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003.

  6. The Entertainment Software Rating Board ( ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico.

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  8. Jul 10, 2023 · The Entertainment Software Association (ESA) has announced the release of its annual 2023 Essential Facts About the U.S. Video Game Industry report, providing the latest insight about what kind of Americans are into playing games these days.

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