Star Trek: Voyager was the first Star Trek series to use computer-generated imagery (CGI), rather than models, for exterior space shots. Babylon 5 and seaQuest DSV had previously used CGI to avoid the expense of models, but the Star Trek television department continued using models because they felt they were more realistic.
The characters from The Next Generation returned in four films: Star Trek Generations (1994), Star Trek: First Contact (1996), Star Trek: Insurrection (1998), and Star Trek: Nemesis (2002), and in the television series Star Trek: Picard (2020–present). The series is also the setting of numerous novels, comic books, and video games.
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