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      • In his latest book, Game Wizards: The Epic Battle for Dungeons & Dragons, Peterson details the lengthy dispute that resulted in a lawsuit causing Gygax to lose his place in the company. The legal battle is also largely responsible for the subsequent closure of TSR Inc., the original D&D publisher that was co-founded by Gygax in 1973.
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  2. en.wikipedia.org › wiki › Gary_GygaxGary Gygax - Wikipedia

    In 1983, he worked to license the D&D product line into the successful D&D cartoon series. Gygax left TSR in 1986 over conflicts with its new majority owner, but he continued to create role-playing game titles independently, beginning with the multi-genre Dangerous Journeys in 1992.

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  3. abcd_z. • 10 yr. ago • Edited 10 yr. ago. Williams did not approve of the company’s handling of the Blumes. If she were going to invest further in TSR, it would have to empower her to make real changes in the way the company was operating. Therefore, in October 1985, she saw no need to give Gygax any advance notice of her deal with the ...

  4. Oct 30, 2019 · And despite an attempt to send an unsolicited cashier’s check to Kevin Blume to purchase his shares of TSR stock–and a year-long legal battle–Gygax would leave the company forever. And with a final letter bemoaning the fact that D&D was about to fall under the control of “outsiders” who “held contempt for gamers”, Gygax departs.

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  5. Oct 5, 2021 · The publication of Game Wizards marks the 36th anniversary of the so-called Ambush at Sheridan Springs, where on Oct. 22, 1985, Gygax lost control of D&D forever. Polygon asked Peterson...

  6. Oct 6, 2021 · In his latest book, Game Wizards: The Epic Battle for Dungeons & Dragons, Peterson details the lengthy dispute that resulted in a lawsuit causing Gygax to lose his place in the company. The legal battle is also largely responsible for the subsequent closure of TSR Inc., the original D&D publisher that was co-founded by Gygax in 1973.

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  7. Oct 22, 2021 · Following the unexpected success of Dungeons & Dragons in the late ’70s, game designers Gary Gygax and Dave Arneson waged a decade-long battle over who should be considered the true creator of...

  8. Nov 4, 2020 · Unable to afford the publishing costs for D&D, the nascent company tried to push out another product, Cavaliers and Roundheads, in an effort to raise the money they needed to publish the first thousand copies of D&D. When that didn’t happen, Gygax turned to another gamer whom he had met at Gen Con, Brian Blume.

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