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  1. Wasteland is a role-playing video game developed by Interplay Productions and published by Electronic Arts in 1988. The first installment of the Wasteland series, it is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before.

    • January 2, 1988, Remastered, February 25, 2020
  2. Wasteland is a role-playing video game series created by Brian Fargo. The first game, Wasteland, was originally developed by Interplay Productions and published by Electronic Arts in 1988. [1] inXile Entertainment later acquired the intellectual property from Electronic Arts and developed two sequels, Wasteland 2 (2014) and Wasteland 3 (2020 ...

  3. Interplay made a name for itself as a quality developer of role-playing video games with the three-part series The Bard's Tale (1985–1988), critically acclaimed Wasteland (1988) and Dragon Wars (1989).

  4. The game was designed by Alan Pavlish, Brian Fargo, Michael A. Stackpole and Ken St. Andre, programmed by Pavlish, and produced by David Albert for Interplay Productions, and published by Electronic Arts . Contents. 1 Overview. 2 Game description. 3 Platforms. 4 Legacy. 5 Re-release. 6 Sequel. 7 References. Overview.

  5. Wasteland is a computer role-playing game that takes place in a post-apocalyptic world devastated by nuclear armageddon. Created by Interplay and published by Electronic Arts, it released on January 27, 1987, for Apple II, Commodore 64, and Microsoft DOS. While not an entry in the Fallout...

  6. Wasteland is a role-playing video game developed by Interplay Productions and published by Electronic Arts in 1988. The first installment of the Wasteland series, it is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before.

  7. Apr 11, 2012 · One of the key reasons Wasteland innovated all over the place is because Ken and I, and to a lesser extent Alan, had never done a game like this before. From my COLECO days, and time spent at Flying Buffalo, Inc., I’d learned how to understand programmers; and Alan was up for any challenge we tossed at him.

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