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  1. en.wikipedia.org › wiki › Evan_WellsEvan Wells - Wikipedia

    Evan Wells is an American video game designer and programmer and co-president of Naughty Dog. Wells' first video game was at Sega, where he worked on ToeJam & Earl in Panic on Funkotron, before moving to Crystal Dynamics in 1995 to work on Gex and Gex: Enter the Gecko.

  2. Jul 11, 2023 · Please read on for a statement from Evan Wells regarding his retirement. Dogs, After 25 years at Naughty Dog, I wanted to share with all of you that I’ve decided to retire at the end of this year.

  3. Jul 12, 2023 · After 25 years with the studio, Naughty Dog co-president Evan Wells is retiring from Naughty Dog. The decision was full of "overwhelming and conflicting emotions", Wells said, but...

  4. Jul 11, 2023 · Naughty Dog co-president Evan Wells will retire from Naughty Dog at the end of 2023, he announced. “Working here has been awe inspiring and I have nothing but gratitude for everything that I’ve...

  5. Jul 12, 2023 · Evan Wells is stepping down as co-president of Naughty Dogcreators of The Last of Us and Uncharted series—after 25 years, according to a blog post on the Naughty Dog...

  6. Jul 11, 2023 · Naughty Dog co-president Evan Wells as been with the company since around 1998, but he’s announced that he will be resigning, leaving leadership to Neil Druckmann and other Naughty Dog...

  7. Jul 11, 2023 · Naughty Dog co-president Evan Wells has announced he will be retiring from the developer after 25 years. Confirmed in a statement, he leaves Neil Druckmann as the sole president of...

  8. Naughty Dog co-president Evan Wells has announced he is retiring from the company at the end of 2023. His departure brings an end to his 25-year run at the Uncharted and The Last of Us studio...

  9. Jul 11, 2023 · In a message shared with the Naughty Dog team today and then later published online, Co-President Evan Wells announced his retirement from the video game development studio. After a career...

  10. Dec 2, 2019 · Evan Wells, president of Naughty Dog, the studio behind iconic PlayStation games like Crash Bandicoot, The Last of Us, and Uncharted, explains how game development has changed on the 25th ...

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