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  2. Takashi Iizuka (飯塚 隆, Iizuka Takashi) (born March 16, 1970) is a Japanese video game director, producer, designer and screenwriter. Since 2008, Iizuka has been the vice president of product development for the Sonic the Hedgehog series at Sega, as well as the head of Sonic Team although he has been working on games in the Sonic series ...

  3. Jun 13, 2021 · With details scarce, I reached out to head of Sonic Team and longtime series designer, director, and producer Takashi Iizuka to learn more about the Sonic Central news and what the 30th anniversary means for Sega's Blue Blur.

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  4. Takashi Iizuka (飯塚 隆, Īzuka Takashi?) is a key producer, director and designer within Sonic Team. Early in his career, he worked directly under Hirokazu Yasuhara as a senior game designer on Sonic 3 & Knuckles, and quickly progressed to direct NiGHTS into Dreams and supervise development of...

  5. Aug 30, 2022 · We were given an opportunity to sit down with Takashi Iizuka, head of Sonic Team, for a brief five minutes, to discuss the implications of Flynn's involvement with the game and what it could mean for other Sonic universes.

    • Takashi Iizuka (game designer)1
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  6. Jun 23, 2021 · As we enter Sonic’s fourth decade dashing through Green Hill Zone, we caught up with Iizuka-san to see if we can learn more about recently-announced 30th anniversary titles, what the future for Sonic could hold and what blue blur’s legacy has meant to him over the years.

  7. Jul 23, 2021 · Takashi Iizuka, Sonic Studio creative officer. Sonic games changed constantly with different game designers, directors, and producers being brought for these titles. As a game designer, I felt that I enjoyed making games after understanding the purpose and style of each work.

  8. Jun 27, 2023 · These abilities are earned by collecting Chaos Emeralds, meaning that each one you gather gives you a tangible ability to use to explore each stage. “The Emerald Powers is a brand new feature for...

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