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  1. I do 100% collectibles runs to show where all of the secrets are. I record all footage all by myself, every single one, and edit them together to remove mistakes, or loading times, to make for the...

  2. Longplay of 102 Dalmatians: Puppies to the Rescue, played as the NTSC version on the PlayStation. This game's version was released on Nov. 8th, 2000.

  3. Aug 19, 2017 · Gameplay/walkthrough of every level in the original Disney game for PC: 102 Dalmatians: Puppies to the Rescue!Enjoy!

  4. If you haven't played Disney's 102 Dalmatians: Puppies to the Rescue or want to try this action video game, download it now for free!

  5. Disney's 102 Dalmatians: Puppies to the Rescue is a 2000 platform game developed by Toys for Bob and published by Eidos Interactive for Microsoft Windows, PlayStation, Dreamcast and Game Boy Color. It is loosely based on the live-action Disney movie 102 Dalmatians.

  6. 102 Dalmatians Puppies To The Rescue is a platformer video game loosely based on the popular live-action Disney movie 102 Dalmatians. Released back in the year 2000 on various gaming consoles including the Game Boy Color (GBC) handheld gaming system, the game features the two Dalmatian puppies, Oddball and Domin, which the player can choose one ...

  7. Nov 10, 2000 · As Oddball or Domino, it's up to you to rescue your captured puppy friends from the evil clutches of Cruella De Vil and her army of pet-napping toys! Sniff, dig and dog-paddle your way through...

  8. Disney’s 102 Dalmatians: Puppies to the Rescue is a platform video game developed by Toys for Bob and published by Eidos Interactive for Microsoft Windows, PlayStation, Dreamcast and Game Boy Color. It is loosely based on the live-action Disney movie 102 Dalmatians.

  9. Based on the popular live-action Disney movie 102 Dalmatians - Puppies To The Rescue lets you choose between Oddball and Domino, two adorable Dalmatian puppies, as they embark on an unforgettable adventure through the vibrant streets of London.

  10. Nov 9, 2000 · Go to hex offset ( Ctrl + G) 52F58 for the French/German/Italian/Spanish/Dutch version of the game, or 50F60 for the English one. The next 4 bytes after the cursor should be 00 10 00 00. If not, find the correct offset manually: Search ( Ctrl + F) for the string Emulated.

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