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  1. Katsuya Eguchi (Japanese: 江口 勝也, Hepburn: Eguchi Katsuya, born April 7, 1965) is a Japanese game designer, director and producer, most known for being a creator of the Animal Crossing series. He was born in 1965 in Tokyo, Japan and grew up in Chiba Prefecture.

  2. Katsuya Eguchi (江口 勝也, Eguchi Katsuya, born April 7, 1965) is a video game designer, producer and deputy general manager at Nintendo EAD, best known for the creation of the Animal Crossing series. He was born in 1965, in Tokyo, Japan and grew up in the Chiba Prefecture.

    • From N64 to Gamecube
    • Ooo, Baby Baby It’S A Wild World
    • Nuts to Parochial Backwaters: Let’s Go to The City!
    • Turning Over A New Leaf

    This initial release on N64 launched in Japan on the 14th April 2001, but it wasn’t long until a new and improved version called Dōbutsu no Mori+released for GameCube in December of the same year. The fact that the GameCube actually had a clock in it made fabricating discs easier (and cheaper) than producing more cartridges for the ageing, older Ni...

    Even though the game had started small and local, Animal Crossing’s success was global, so when it came time to make a sequel Eguchi made sure to change things around for as broad a demographic as possible. Everything from fish, to bugs, to fossils, to holidays were re-designed with an international, multicultural market in mind. The platform choic...

    Portable play is all well and good, but what if you had a real hankering for that classic big screen experience on your 12-inch CRT with only one working speaker? With the 2006 launch of the Wii came a two year wait before the series returned to home consoles with Animal Crossing: Let’s Go To The City!. Or at least that’s what it was called in Euro...

    Whether or not Let’s Go to the City’s lukewarm reception was a reason or not, the next game in the series returned to a handheld, specifically the Nintendo 3DS. Animal Crossing: New Leaftook even more inspiration from around the world and squeezed it all onto a diminutive cartridge once again. The autostereoscopic 3D display of the console meant th...

    • Senior Video Producer
  3. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In Animal Crossing, the player character is a human who lives in a village inhabited by various anthropomorphic animals and can do various activities like fishing, insect catching, and fossil hunting.

  4. Apr 2, 2020 · Katsuya Eguchi, a Japanese game designer, was inspired to create the series after feeling isolated when he moved away from home at age 21 to work at Nintendo headquarters in 1986. The game...

    • Taylor Borden
  5. Katsuya Eguchi is a Deputy General Manager at Nintendo EPD and a board member of SRD. He is the former manager of Nintendo EAD 2, and is mainly known for his involvement in the Animal Crossing series, and many games on the Wii line.

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  7. The game was produced by Katsuya Eguchi and directed by the two-person team of Isao Moro and Aya Kyogoku, who had both worked under the previous director of Animal Crossing: City Folk on the Wii.