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  2. If you're new to tanking as a Death Knight, learn to love this spell. It's on a much shorter cooldown than Death Grip and the taunt gives you 100% threat that you can build on. Death Grip may bring the target to you, but it just forces the target to attack for 3 seconds; you have to start building your threat on the target from wherever it was ...

    • PTR

      Comment by Ruhig If you're new to tanking as a Death Knight,...

    • WotLK Classic

      Dark Command. 30 yd range. Instant. 8 sec cooldown. Requires...

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    Dark Command is a death knight taunt ability.

    •Patch 9.0.2 (2020-11-17): Dark Command is now learned at level 9 (was 14).

    •Patch 9.0.1 (2020-10-13): Now available at level 14 (was 58).

    •Patch 7.0.3 (2016-07-19): No longer restricted to Blood.

    •Patch 5.0.4 (2012-08-28): Now a Blood specialization ability.

    •Patch 4.3.0 (2011-11-29): Dark Command should no longer trigger effects that proc from melee attacks.

    •Patch 4.0.1 (2010-10-12): Removed miss chance of this effect.

    •Wowhead

    •WoWDB

    Taunts

    •Dark Command

    •Torment

    •Growl

  3. Dark Command is a death knight taunt ability. Patch changes. Patch 9.0.2 (2020-11-17): Dark Command is now learned at level 9 (was 14). Patch 9.0.1 (2020-10-13): Now available at level 14 (was 58). Patch 7.0.3 (2016-07-19): No longer restricted to Blood. Patch 5.0.4 (2012-08-28): Now a Blood specialization ability.

  4. May 16, 2024 · Maintain Blood Presence. Dark Command + Outbreak to apply and maintain Blood Plague, Frost Fever and Scarlet Fever. Rune Strike when Runic Power ≥ 120 or No Available Runes. Death Strike if both a Frost Rune and Unholy Rune are available. Blood Boil if and only if Crimson Scourge is available. Heart Strike if one Blood Rune is available.

  5. May 7, 2024 · General Information. On this page, we present you with all spells and procs that you need to understand as an Unholy Death Knight in World of Warcraft — Dragonflight 10.2.7. Unholy Death Knight Guide.

  6. May 7, 2024 · Dark Command is your main taunting ability. It works on a single-target and has an 8-second cooldown. Death Grip grabs your target and moves it to your location. It also has the effect of taunting the target and interrupting spellcasting. The movement effect does not work against most raid bosses.

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