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Find mobile-friendly frame data and hitbox images for every character in Super Smash Bros. Ultimate. Updated regularly with the latest patches and information from MetalMusicMan and Zeckemyro.
- Smash Ultimate
Wario. Wii Fit Trainer. Wolf. Yoshi. Young Link. Zelda. Zero...
- Cloud
Mobile-friendly Frame Data for Cloud in Super Smash Bros....
- Hero
Mobile-friendly Frame Data for Hero in Super Smash Bros....
- Sonic
Mobile-friendly Frame Data for Sonic in Super Smash Bros....
- Jigglypuff
Mobile-friendly Frame Data for Jigglypuff in Super Smash...
- Mr. Game & Watch
Begins absorbing/reflecting on frame 6. Takes 13 frames to...
- Donkey Kong
Mobile-friendly Frame Data for Donkey Kong in Super Smash...
- Sora
Mobile-friendly Frame Data for Sora in Super Smash Bros....
- Luigi
Mobile-friendly Frame Data for Luigi in Super Smash Bros....
- Smash Ultimate
Smash Ultimate Frame Data Repository - Kurogane Hammer. OWO WHATS THIS? KH API. Ultimate. Smash 4. Rivals of Aether. Melee. ausmash.com.au. twitter.
Compare the air acceleration of all characters in Super Smash Bros. Ultimate. See the base and additional air acceleration values for each character, sorted by rank and tier.
Dec 10, 2018 · A comprehensive and updated collection of frame data for all characters in Super Smash Bros. Ultimate, manually tested and written by Zapp Branniglenn. See the charts, comments, and previous versions of the data on Smashboards.
Apr 28, 2020 · This video explains how to read and understand the basics of frame data in Smash Ultimate in a simple way. If you don't understand how to read frame data at all, the numbers you see on...
- 5 min
- 4.7K
- TheSmashUltimateGamer
Find out the frame data for Hero's attacks, specials, and other moves in Super Smash Bros. Ultimate. Compare the differences between Hero's buffs and see the sources and notes for each entry.