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  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. List of rendering APIs. Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/ command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and ...

  3. But AFAIK RenderWare wasn't exactly a full game engine like Unity, Unreal, etc as much as, like Gamebryo (another highly popular engine at its time with apparently 400+ titles using it), it was a "game engine engine" - ie. a toolkit to make your own engine and game-specific tools.

  4. White Papers and User Guide from the RenderWare game engine release for PC. This documentation was requested for publication by Denilson das Mercês Amorim as a reference to help the community who use RenderWare to make demos etc.

  5. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

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  6. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

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  8. Feb 25, 2023 · RenderWare is a 3D API and graphics rendering engine developed by Criterion Software. It was used in video games and some VRML browsers. The engine was often described as "Sony's DirectX" during the era of software rendering on CPUs before the appearance of GPUs, and its commercial importance was in providing an off-the-shelf solution to the ...

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