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  1. Counter window 3-27. Next attack's damage increased by " ( (3-x) + (Max KB Multiplier) * (x-1)) / 2" where x = current damage dealt multiplier. Stores up to 3x Revenges for total damage combined. Revenge store is lost when you are grabbed or take 36% damage. Lasts 60 seconds at base. Jab 1/2 and the rising hits of Cross Chop don't remove revenge.

  2. Timber Axe. 6. 47/54. --. Second total frames is hitting a tree, and includes 13 frames of hitlag for Villager. 14.0. 10. 13.

  3. Apply constant rundown pressure if the Inkling is ever 100% completely out of ink. They desperately want breathing space in this moment, as a significant part of their kit is nerfed until they find a gap to get some ink: smashes weaker, jab weaker, f-throw weaker, no specials other than recovery. Not the best kill power; Watch for nair strings

  4. Mar 16, 2022 · The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines for what should be included in these new parameters. When adding results to Smasher pages ...

  5. Reflects on frame 13-60. Invulnerable on frame 2-4 on the ground. Ungrabbable on frames 1-24. Can act on frame 25. Fuel lasts up to 143 frames. 3 startup from charging state. 6 frames to enter charging state. Reaches full charge on frame 98. Damage depends on current item velocity.

  6. Dec 11, 2018 · Squid - Inkling Frame Data (In Progress) | Smashboards. Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! You are currently viewing our boards as a visitor.

  7. Special Attacks. Startup is 5 from a charging state. 7 frames to enter charge state. Takes 4 frames to exit charge with shield. Second total frames is for the air. 86 frames to reach full charge. Second total frames is for the air. From release, startup is 29/32/35/38/41/44/50 and endlag is 39 frames.

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