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  1. VertexTuesday, June 18. About New York Times Games. Since the launch of The Crossword in 1942, The Times has captivated solvers by providing engaging word and logic games. In 2014, we...

  2. Play Uncross the Lines. The lines are crossing each other all over the place! Move the vertices (corner points) and bring order.

  3. Vertex is a game where players connect the vertices and create an image by the time they solve a puzzle. While designing the puzzles, I always try to use the least amount of vertices to portrait the object.

  4. Play Triangles online for free, against the computer or other players. Fun puzzle game where you see who can complete the most triangles.

  5. Apr 10, 2024 · Among all the New York Times mobile games, Vertex may be the most straightforward since it only asks you to quickly form a picture by connecting dots. However, some rules can confuse beginners trying to make the pre-determined image.

  6. Feb 26, 2024 · Vertex is the New York Times game youve probably never heard of and almost certainly never played. The crossword, Spelling Bee, Wordle, and Connections are household names, and...

  7. Vertex is a Dot Connecting Puzzle Game by the New York Times Games. In Vertex Gameplay, You Connect Dots, that is, Draw Lines between Two Dots or Points or V...

  8. Jul 8, 2020 · Vertex is a graphical puzzle game from The New York Times that involves connecting dots in order to form a picture. However, instead of following a sequential string of numbers, players must deduce which dots connect to each other based on the number they display.

  9. vertex. YOU PLAY BY CONNECTING VERTICES TOGETHER TO FORM TRIANGLES, SLOWLY REVEALING A HIDDEN IMAGE. EACH VERTEX HAS A NUMBER WHICH REPRESENTS HOW MANY LINES CONNECT TO IT. WHEN YOU MAKE A VALID TRIANGLE, IT WILL FILL WITH A COLOR AND BECOME A FIXED PART OF THE IMAGE THAT YOU'RE UNCOVERING.

  10. Nov 8, 2023 · Points and Polygons: Vertex. The last free New York Times game we‘ll look at is Vertex, a uniquely shaped logic puzzle. Your goal is to place vertices (points) on a grid to form complex shapes according to the clues. The shapes start simply but increase in complexity across levels.

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