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  1. 3 days ago · The Department of Computer Graphics Technology touches all aspects of computer graphics, from animation to scientific visualization, and from user experience to game studies. Research projects on these topics push the boundaries of how the medium can be used, while the variety of degree options prepare students to be practitioners and managers ...

  2. 5 days ago · The Computer Graphics and Visualization concentration is designed to prepare students for work and/or for graduate school in computer graphics, visualization, and related areas. Computer graphics refers to modeling (including 3D acquisition) and rendering 3D objects and scenes.

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  4. 1 day ago · Naina Dhingra, Christian Hirt, Manuel Angst, and Andreas M. Kunz. 2020. Eye Gaze Tracking for Detecting Non-verbal Communication in Meeting Environments. In Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP, Manuela Chessa, Alexis Paljic, and José Braz ...

  5. 2 days ago · The Computer Graphics and Visualization concentration is designed to prepare students for work and/or for graduate school in computer graphics, visualization, and related areas. Computer graphics refers to modeling (including 3D acquisition) and rendering 3D objects and scenes.

  6. 5 days ago · The computer graphics technology tracks prepare students for a career in the fields of 3D and video graphics, UI/UX or digital arts, leading to either a certificate or an associate of applied science degree.

  7. 4 days ago · The Computer Graphics and Visual Communication (CGVC) program prepares students for careers or transfer to four-year degree programs in graphic design, animation, motion graphics, photography, digital imaging, game design, and interactive media.

  8. 4 days ago · CIS 425 - Introduction to Computer Graphics. Graphics programming. User interfaces. Modeling and viewing transformations. Shading techniques. Representations of three-dimensional models. Curves and non-planar surfaces. Ray tracing and radiosity. Antialiasing.

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