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  1. Nintendo Software Planning & Development Division, [a] commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division owned by Nintendo and housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced ...

  2. NST is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we’re passionate about creating games designed to surprise and delight our customers. We’re always on the lookout for exceptional talent in design, art, sound, and software engineering. See job openings

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  4. Nintendo Entertainment Planning & Development (commonly abbreviated as Nintendo EPD) is Nintendo's new software division formed in September 2015 that consolidates the Nintendo Entertainment Analysis & Development with Nintendo Software Planning & Development into a single division. It is lead by Shinya Takahashi, former General Manager of SPD, with Katsuya Eguchi and Yoshiaki Koizumi as his ...

    Number
    Formerly
    Development Type
    Manager
    SPD2
    External
    Unknown (since 2020)
    SPD4
    External
    Unknown (since 2019)
    EAD3
    Internal
    EAD5SDD
    Internal
  5. Nov 23, 2023 · Nintendo Software Planning & Development ( 任天堂 企画開発本部 Nintendō Kikaku Kaihatsu Honbu ), commonly abbreviated as Nintendo SPD, was a secondary development branch of Nintendo. It acted as the successor to Nintendo R&D1 and R&D2 and consisted of Software Planning & Development Department, which primarily as producer on external ...

  6. Mario vs. Donkey Kong. Latest Super Mario game. Rhythm Heaven Megamix. Nintendo Software Planning & Development, often shortened to Nintendo SPD, was a division of Nintendo that focused on research, planning, and development. Shinya Takahashi was the deputy general manager of Nintendo SPD. The division itself was divided into four groups ...

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