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  1. en.wikipedia.org › wiki › Larry_ProbstLarry Probst - Wikipedia

    Lawrence Francis Probst III (born June 3, 1950) is an American businessman who is best known for his work with the video game publisher Electronic Arts, including acting as CEO from 1991 until 2007 and as executive chairman from 2013–14.

  2. Thank You Larry Probst. The following is an email shared with our teams today by our CEO Andrew Wilson: Team, Today we are announcing that Larry Probst is stepping down as Chairman of the Electronic Arts Board of Directors, effective at our Annual Shareholders Meeting in August.

  3. May 26, 2021 · Electronic Arts has announced that Lawrence F. Probst III, the current chairman of the Board of Directors and former CEO of the company, is expected to retire. Probst informed the company on...

    • 84 min
    • Eddie Makuch
  4. Sep 11, 2018 · Larry Probst will step down as chairman of the U.S. Olympic Committee at the end of the year, ending a decade-long stay during which he restored the federation's international reputation but will leave it facing as many problems as he inherited on the home front.

  5. Larry Probst, Executive Chairman. Today John Riccitiello submitted his resignation to EA’s Board of Directors. In a letter to the Board, John outlined that while the company has made enormous progress in improving product quality and transitioning to digital games and services, our financial performance is tracking below the expectations set ...

  6. Larry Probst Biography. Chief Executive Officer of Electronic Arts. Born Lawrence F. Probst III, c. 1951; married Nancy; children: Scott, Chip. Education: Received undergraduate degree from University of Delaware. Addresses: Office —Electronic Arts, 209 Redwood Shores Pkwy., Redwood City, CA 94065-1175.

  7. Larry Probst helms Electronic Arts (EA), the largest independent videogame publisher in the world. Chief executive officer of the company since the early 1990s, Probst has led EA to dominance in the highly competitive field of interactive entertainment. By 2002, it was No. 1 in American sales and took in some $2.5 billion in revenues worldwide.

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