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  1. Mark Cerny
    American video game designer

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  1. en.m.wikipedia.org › wiki › Mark_CernyMark Cerny - Wikipedia

    Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games.

  2. Feb 13, 2020 · Who is Mark Cerny, the man behind PS5? An in-depth profile of Sony’s influential, yet independent architect. Words by. Tom Ivan. 13th Feb 2020 / 1:10 pm. After almost 40 years of making games, there are few individuals with a more impressive career than Mark Cerny.

  3. 5 days ago · Mark Cerny has just added something to his growing list of achievements. I'm not talking about the global success of last year's Spider-Man 2, on which Cerny worked as executive producer. But ...

  4. Nov 19, 2021 · In a new video from Wired, Mark Cerny talks in-depth about how Sony designed the PlayStation 5. He talks about how his conversations with game developers helped shape the final product and ...

  5. Apr 2, 2020 · Expanding significantly on previously discussed topics and revealing lots of new information on the system's core specifications, lead system architect Mark Cerny delivered a...

  6. Follow @Cerny, the lead architect of PlayStation 5, for insights on gaming, technology and innovation.

  7. Mar 17, 2021 · Cerny was the lead designer of PlayStation 4 and is the chief architect of PlayStation 5, but today he doesn’t want to talk about the hardware’s nuts and bolts or speed and power; he just wants to talk about how great games are and how he’s hooked on the pursuit of Platinum Trophies.

  8. m.imdb.com › name › nm1606675Mark Cerny - IMDb

    Mark Cerny was born on 24 August 1964 in Alameda, California, USA. He is a producer and director, known for Death Stranding Director's Cut (2021), Death Stranding (2019) and Spider-Man (2018).

  9. Nov 22, 2021 · In a video from Wired released on Friday, Mark Cerny, the Lead System Architect behind the PS5 hardware, breaks down the process of creating the incredibly popular (and powerful) console.

  10. www.computerhistory.org › profile › mark-cernyMark Cerny - CHM

    Mark Cerny During a career spanning over thirty years, Mark has worked as game designer, programmer, producer, and director, in arcade games and console games, and in the U.S. and Japan. He designed and programmed 1984's Marble Madness for Atari's coin-operated games division, and at Sega he oversaw the creation of Sonic the Hedgehog 2.

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