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  1. Jul 1, 2023 · The most important part: to mod an UE4 game you need to know how UE4 works. And it means not just knowing which button to push in the editor. If you don't know anything about Unreal Engine, install it now and go check their knowledge base: https://dev.epicgames.com/community/unreal-engine/learning. https://docs.unrealengine.com/4.27/en-US/

  2. Unreal Mod Unlocker Basic will always have the latest stable updates for modding your Unreal Engine 4 games. :) Our website: https://illusory.dev/ Join our Discord: / discord /Illusory...

    • 15 min
    • 58.3K
    • Illusory Software
  3. MostlyRIP. Modding Unreal Engine 4 Games. Question. Hello, I am trying to mod a game running on unreal engine 4.25. The game has no official mod support.I not only want to change assets (this can be done easily by manipulating the PAK file) but add new items or change map generation.

    • Overview
    • Packers & Unpackers
    • Asset Editors, Parsers & Explorers
    • Textures, Animations & Modelling
    • SDK Generators & Dumpers
    • Editor Asset Generators
    • .locres Editors
    • Loaders
    • Unlockers
    • Audio

    A databank of every modding tool that has potential to be used across multiple UE games. Many tools were submitted by the lovely members of the Unreal Engine Modding Discord - please join if you want discuss use of these tools!

    If you are an UE game developer, and want to know how these tools can be used to mod your games, please see the developer guide.

    Any category is not ordered by any means, and any tool that is not listed here, but should be, please submit a PR.

    Some of these tools may be unmaintained and/or outdated, but are still useful for people writing their own tools and may want to see how others implemented their tools.

    The tag [CU] before a tool means that it is Commonly Used by multiple UE modding communities, so is highly recommended for personal use.

    The tag [PW] before a tool means that it is Paywalled.

    Tools that deal with packing and unpacking the UE4 archive files.

    •[CU] UnrealPak - Put together by FluffyQuack

    •UnrealPak version from 2016 that is seemingly compatible with any UE4 game, that creates compressed pak files which results in smaller filesizes and theoretically faster loading

    •[CU] U4Pak - Written by panzi

    •U4Pak unpacks, packs, lists, checks and mounts UE4 .pak archives

    •ue4pak - Written by Vilsol

    Tools that deal with editing and parsing the UE4 asset files, with formats including .uasset, .uexp, .ucas, .utoc, .umap etc.

    •[CU] UE Viewer (AKA UModel) - Written by Gildor

    •UE Viewer (formerly known as UModel) is the standard tool for viewing and extracting UE4 game content, particularly models and textures

    •[CU] Asset Editor - Written by kaiheilos

    •UE Uasset Viewer/Editor can unpack and read/edit assets from engine versions 4.11 - 4.26

    •[CU] FModel

    Tools that deal with editing the textures, animations and models from UE4 games. Short PSA: To get custom materials working in later UE4 versions, go to ProjectSettings then to Packaging and set ShareMaterialShaderCode to False, then cook them like you normally would.

    •[CU] Blender3D Import PSK/PSA FORK - Written by matyalatte

    •Fork of the below tool, but automatically handles scaling/fbx export so its a bit more user friendly for not messing things up

    •Blender3D Import PSK/PSA - Written by Befzz

    •Blender3D Import .psk & .psa addon imports meshes, skeletons and animations from .psk and .psa files to Blender3D

    •UE4 DDS Tools - Written by matyalatte

    Tools that generate SDKs and dump the game's code.

    •[CU] Unreal Engine 4/5 Scripting System (UE4SS) - Written by multiple contributors

    •A UHT compatible header generator made by Archengius and an object dumper

    •It can also dump all C++ headers from a game, including Blueprint actors

    •Full instructions on how to use it can be found here

    •The authors are active on the UE4SS Discord if you have any queries

    Tools that generate assets for the Unreal Engine Editor. Allows you to reconstruct the game's assets in the editor, in your own project. Saves a heap of time with manually dummying assets for blueprint modding. Example modkit projects can be found in the Game Specific Modkits section.

    •JsonAsAsset - Written by Tectors & GMatrixGames

    •Takes FModel's exportable JSON data from a cooked asset and converts it into an Unreal Engine asset inside of the editor

    •Only supports Unreal Engine 5

    •UnrealPskPSA - Written by halfuwu & bK

    •Directly imports the ActorX formatted files (.psk/.pskx/.psa) into Unreal Engine inside of the editor

    Tools that deal with editing the UE4 .locres files, which are used for localisation.

    •[CU] UnrealLocres - Written by akintos

    •UnrealLocres can read/write every locres version up to 3 (latest)

    •Locres Editor - (Unknown author)

    •A tool to change the game's .locres files that are used for localization

    •UE4LocalizationsTool - Written by amr shaheen

    Tools that can load mods into the game.

    •[CU] UE4SS Mod Loader

    •Spawn blueprint mods automatically without editing/replacing game files

    •Support for mods created previously with UML

    •Unreal Engine Mod Loader - Written by RussellJerome

    •A tool used to load Blueprint and basic SDK based C++ Mods for Unreal Engine 4 games

    Unlocks features that are usually disabled in shipping UE games.

    •[CU] Universal UE Unlocker (UUU) v3.0 - Written by Frans 'Otis_Inf' Bouma

    •Re-enables the command line within a game if usually disabled

    •Full list of available commands

    •[PW] UUU v4.0 - Written by Frans 'Otis_Inf' Bouma

    •Provides custom photo-mode mods and a bunch of other amazing cinematography tools for UE4 games

    Tools that deal with audio modding. You don't need any tools to mod the default UE audio system, if the game uses that. Sadly, many games use proprietary audio systems like FMOD and WWise, which require their own tools.

    •BNK Editor - Written by marieismywaifu

    •Allows direct replacing and saving of wems from the .bnk files of games that use Wwise for audio (located in the WwiseBanks folder)

    •BNK Extractor - Written by eXpl0it3r

    •Wwise *.BNK File Extractor extracts WEM files from the ever more popular Wwise BNK format

    •Wwiser - Written by bnnm

  4. © 2024 Google LLC. So this is a video going over the steps you need to take to get a visual mod in an Unreal Engine 4 based game. In this video I talk about how to get started ...

    • 36 min
    • 47.7K
    • fatihG_
  5. Illusory Software. 1.49K subscribers. Subscribed. 551. 35K views 3 years ago. This patch will allow you to mod almost ALL UE4 games. As the weeks go by, we will add more and more support to...

    • 17 min
    • 36.2K
    • Illusory Software
  6. Aug 13, 2020 · For developers. If you're looking into creating a Vortex extension for a game which uses Unreal Engine 4, this extension may cut down on the workload required to get everything working. Unreal Engine games generally follow a simple modding pattern.

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