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  1. Jul 16, 2021 · Things like fish bundles and xp jellyfish are just some of what you might find! Explore different biomes and experiment with all kinds of fish to test your fishing skills. Beware the red...

    • 5 min
    • 1450
    • Devon's Desk
  2. Oct 26, 2021 · What does LURE do in Minecraft? Watch and learn from the tutorial!-----...

    • 3 min
    • 3.3K
    • Stingray Productions
    • Overview
    • Catching fish
    • Junk and treasure
    • Fishing rod durability
    • Issues
    • Trivia

    Fishing is the use of a fishing rod to obtain items, usually fish.

    To fish, the player must use a fishing rod to cast the line into a body of water. The player's position does not matter; the player can be in the water, underwater, sitting in a boat, or standing on adjacent land. Fish can be caught just as readily in small, shallow, and/or player-created pools, both aboveground and underground.

    The bobber must be watched closely. Small splashes can be seen around the bobber.

    Once the bobber hits water, the wait time is determined, and the player must wait for a random period between 5 and 30 seconds (100 to 600 ticks at 20 ticks per second) before the hook catches something.

    •Each level of the Lure enchantment on a fishing rod subtracts 5 seconds from both the minimum and maximum wait time. If it causes the wait time to be less than 0, a new wait time is generated in the next tick.

    •If the bobber is not directly exposed to sun or moonlight, the wait time is approximately doubled (each tick has a 50% chance of not decrementing the count). For direct exposure, all blocks above the bobber must be transparent to sunlight, such as glass and carpet. Blocks that diffuse sky light, such as ice and leaves, will block direct exposure. The presence of clouds or rainfall has no effect on direct exposure.

    •If the bobber's block is being rained on, the wait time is reduced by approximately 1⁄4 (each tick has a 25% chance of counting down 2 instead of 1). The bobber must be located in a biome where it is currently raining and all blocks above it must not block movement (e.g. torch, tripwire).

    The fishing rod can occasionally catch treasure or junk instead of fish. A fishing rod without the Luck of the Sea enchantment has an 85% chance of catching fish, a 10% chance of catching junk, and a 5% chance of catching treasure. Each level of the Luck of the Sea enchantment increases the chance of catching a treasure at the expense of reducing the chances of catching fish and junk. The Luck status effect grants the same benefit.

    To catch items in the treasure category, the bobber must be in open water, defined as the 5×4×5 vicinity around the bobber resting on the water surface (2 blocks away horizontally, 2 blocks above the water surface, and 2 blocks deep). Each horizontal layer in this area must consist only of air and lily pads or water source blocks, waterlogged blocks without collision (such as signs, kelp, or coral fans), and bubble columns. These conditions are checked every tick to determine if the player is eligible to receive treasure from a fishing attempt. If the conditions are not met, only items in the fish and junk categories can be obtained from fishing.

    Notes1.a b This does not vary depending on enchantments.

    2.a b Bows and Fishing Rods caught from the Treasure category are enchanted at a random level between 22-30, but also badly damaged. Enchantment probabilities are the same as a level-30 enchantment on an enchanting table. These can also include treasure enchantments that are unavailable via an enchanting table.

    3.Enchantment probabilities are the same as a level-30 enchantment on an enchanting table, but the chance of multiple enchantments is not reduced. These can also include treasure enchantments that are unavailable via an enchanting table.

    4.a b c d Fishing Rods and Leather Boots caught from the Junk category are 10%–100% damaged, and always unenchanted.

    The fishing rod has 64 units of durability in Java Edition and 384 units in Bedrock Edition. Each use costs 1 point, and the rod breaks when all durability is consumed. The number of uses can be increased if the Unbreaking or Mending enchantments are applied.

    •Reeling in while the bobber is in the air or in the water with nothing caught on it costs no durability.

    •Reeling in and successfully catching fish, junk or treasure costs 1 durability.

    •Reeling in while the bobber is stuck in a solid block costs 2 durability.

    •Reeling in a dropped item costs 3 durability.

    •Reeling in an entity that is not a dropped item costs 5 durability.

    Issues relating to "Fishing" are maintained on the bug tracker. Report issues there.

    •If the players casts the bobber into a waterfall, the bobber floats up the waterfall until it reaches the top and remains there until the player either pulls it back in or catches fish on the line. If a fish is caught on the line, the bobber then falls down the waterfall.

    •The player can catch fish even if occupying the same block space as the bobber.

    •The player can freely switch between fishing rods after casting the bobber, with the enchantments on the casting rod being preserved in the bobber. This means that one rod can hook an item and another can reel it in, and the durability cost is subtracted from the rod currently equipped.

    •The player can obtain the achievement 'Cow Tipper' from reeling in leather‌[BE only].

    •If the bobber is too close to the land, the small splashes, as well as the trail of particles heading toward the bobber, can be seen on the land.

    •The player can fish while using the fishing rod in the off-hand slot.‌[JE only]

  3. Apr 17, 2022 · It’s important to ensure that certain steps are followed to fish properly, what to look for in a good Fishing Rod, and some helpful tips to make things easier and more enjoyable.

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  4. I could be wrong. Wiki just says: To catch items in the treasure category, the bobber must be in open water. This is technically defined as the 5×4×5 vicinity around the bobber resting on the water surface (2 blocks away horizontally, 2 blocks above the water surface, and 2 blocks deep).

  5. Aug 9, 2021 · Better Linear Bars change normal icon of healt, food, exp, horse and all bars in your inventory in a simple and smooth bars with integration of mods ! - AppleSkin (saturation) - Mantle (Heart) - Scaling Health (Heart)

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  7. Browse and download Minecraft Fishing Data Packs by the Planet Minecraft community.

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