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      • The machine was frequently attacked for being relatively low-tech compared to competitors' efforts, but Iwata stood firm. In 2003, quizzed on how Nintendo would regain lost ground, he reframed the discussion, establishing a long-running stance that raw power isn't important, but rather what developers create with it.
      www.wired.com › story › satoru-iwata-in-his-own-words
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  2. Jul 13, 2015 · When Nintendo's fortunes dipped, after the 3DS and Wii U failed to match the stratospheric successes of their predecessors, Iwata famously attempted to shield his employees from the fallout.

  3. Apr 13, 2021 · Former Nintendo president Satoru Iwata made a huge impact on gaming. The exec had the rare combination of technical knowledge and business savvy. He also seemed like a really good dude.

    • He Was Fundamental to The Creation of Kirby
    • He Was A Coding Master
    • He Helped Create, and Save Smash Bros.
    • He Reinvented The Wheel with The DS and Wii
    • His Future Plans Include Mobile Games and A New Console

    HAL Laboratory might be most recognized by Nintendo fans for creating Kirby, that little pink puffball known for saving Dream Land — and sucking other Nintendo characters up and pooping them out over the edge of the map in Super Smash Bros. Iwata did not create the character himself — that honor goes to Masahiro Sakurai — but he did guide the devel...

    Iwata was no armchair quarterback. He started his career freelancing as a programmer for HAL while still studying computer science in college. Although he moved into upper management by the 1990s, Iwata never lost his coding chops, and was well known for being one of the few gaming executives who would regularly roll up his sleeves and get his hand...

    Just like with Kirby, Masahiro Sakurai is credited with creating Super Smash Bros., but the process was facilitated by Satoru Iwata. Sakurai came to Iwata in 1998 with a prototype for a four-player fighting game called Dragon King: The Fighting Game. Iwata liked the concept and helped to develop the project further until Sakurai hit on the idea of ...

    Iwata ascended to the Nintendo throne during the rough period after the GameCube had launched, which was created under the leadership of Hiroshi Yamauchi, the company’s previous president. Iwata’s first real launch after becoming president in 2002 was the Nintendo DS handheld in 2004. Many in the industry were skeptical of the device, calling its t...

    Iwata’s final surprise as CEO has just as much potential to shake things up, but only time will tell. Nintendo announced in March that it has formed a partnership with Japanese mobile gaming giant DeNA to bring its beloved franchises to smartphones, reversing the company’s previous position on mobile licensing. Little is known about what these game...

  4. Jul 13, 2015 · News. Satoru Iwata: A life well lived, a man fondly remembered. Contributors: Polygon Staff. Satoru Iwata devoted his life to making video games not just fun, but for everyone. The president of...

    • Samit Sarkar
  5. Jul 13, 2015 · The Nintendo 3DS launched in Spring 2011 to disappointing sales, prompting Satoru Iwata and his management team to react with an unprecedented major price cut on the hardware within six months of...

    • Former Editor
  6. Jul 13, 2015 · TOKYO (AP) — Satoru Iwata, who led Japanese video game company Nintendo Co. through years of growth with its Pokemon and Super Mario franchises, has died after a lengthy illness, drawing a flood of emotional tributes from game fans and industry rivals, the company said Monday.

  7. Jul 13, 2015 · Indeed, while Iwata's death would have been tragic at any time, his loss will be especially harmful to Nintendo as the company prepares to launch a new platform in the near future while...

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