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  1. Akira Kitamura (北村玲) is an artist and video game director who is the creator of the character Mega Man. He worked on the first three games of the eponymous series as a planner and artist. He is also director of the game Cocoron released in 1991 only in Japan.

  2. Akira Kitamura is a former video game artist and director. He is the creator of the character Mega Man. He worked on the first three games in the series as a planner and artist. He is also the director of the 1991 game Cocoron, which was released only in Japan.

  3. Jan 2, 2022 · In this epic interview, illustrator Hitoshi Ariga talks to Akira Kitamura for the first time about his experiences with the first two Mega Man developments. Everything is touched on, from the trivial (Roll’s hair) to the profound (“the sadness of robots”).

  4. Oct 4, 2016 · After the success of Mega Man 2 in 1988, Akira Kitamura, creator of the character and director of the first two games in the series, left Capcom.

  5. He was created by Akira Kitamura for the first Mega Man game released in 1987, with artist Keiji Inafune providing detailed character artwork based on Kitamura's pixel art design. Mega Man's role in the original story was to be an assistant to his creator Dr. Light.

  6. As excites as I am, this guy has had no input in the direction of the series or character in over 3 decades. My worry is that things we see as core Mega Man "things" won't be seen as important by Kitamura. I'm still excited though.

  7. The pixel art for Mega Man was created by the designer of the original game in the series, Akira Kitamura (credited under the pseudonym "A.K"), and later turned into a refined illustration by Keiji Inafune (credited under the pseudonym "Inafking").

  8. Mega Man (Rockman in Japan), created by Akira Kitamura and nicknamed "The Blue Bomber" by fans, is the robotic main character and hero in the Classic Mega Man series and the most well-known Mega Man version of the entire Mega Man franchise.

  9. Feb 11, 2016 · In this lengthy interview, illustrator Hitoshi Ariga talks to Akira Kitamura for the first time about his experiences with both the Mega Man and Mega Man 2 developments. Pretty much everything is touched on, from the trivial (Roll’s hair) to the profound (“the sadness of robots”).

  10. Game credits, biography, portraits and other game industry information for Akira Kitamura - MobyGames.

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